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Steam News6 September 202510mo ago

Tower Alchemist: Defend Khaldoria – Devlog Version 0.12

πŸ§ͺ Tower Alchemist: Defend Khaldoria – Devlog Version 0.12 πŸ”₯ Major Updates Soul Lantern Lifetime – Soul Lanterns now have a limited duration.

In this update4

Full notes

Full Tower Alchemist: Defend Khaldoria update

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What changed

4 fixes3 additions3 changes2 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
  • Events
addedπŸ”₯ Major UpdatesSoul Lantern Lifetime – Soul Lanterns now have a limited duration. Once the timer runs out, they lose their light and can no longer reveal Shrouded enemies.
addedπŸ”₯ Major UpdatesRecharge with Mana – Spent Soul Lanterns can be recharged with Mana, giving you a new tactical layer in night missions.
changedπŸ› οΈ Minor UpdatesTutorial 02 adjusted to make it quicker to complete.
changedπŸ› οΈ Minor UpdatesTalent Tooltip improved – now shows clearly what requirements are missing to unlock a talent.
removedπŸ› οΈ Minor UpdatesShrouded enemies are no longer fully invisible. They now create a subtle distortion effect on the world behind them.
removedπŸ› οΈ Minor UpdatesBone Splinters have been removed from the game.

Tower Alchemist: Defend Khaldoria changes

addedSoul Lantern Lifetime – Soul Lanterns now have a limited duration. Once the timer runs out, they lose their light and can no longer reveal Shrouded enemies.
addedRecharge with Mana – Spent Soul Lanterns can be recharged with Mana, giving you a new tactical layer in night missions.
changedTutorial 02 adjusted to make it quicker to complete.
changedTalent Tooltip improved – now shows clearly what requirements are missing to unlock a talent.
removedShrouded enemies are no longer fully invisible. They now create a subtle distortion effect on the world behind them.

πŸ§ͺ Tower Alchemist: Defend Khaldoria – Devlog Version 0.12

πŸ”₯ Major Updates

  • Soul Lantern Lifetime – Soul Lanterns now have a limited duration. Once the timer runs out, they lose their light and can no longer reveal Shrouded enemies.

  • Recharge with Mana – Spent Soul Lanterns can be recharged with Mana, giving you a new tactical layer in night missions.

πŸ› οΈ Minor Updates

  • Tutorial 02 adjusted to make it quicker to complete.

  • Talent Tooltip improved – now shows clearly what requirements are missing to unlock a talent.

  • Shrouded enemies are no longer fully invisible. They now create a subtle distortion effect on the world behind them.

  • Bone Splinters have been removed from the game.

🐞 Bugfixes

  • Fixed: Tower Range preview did not display the skilled range.

  • Fixed: Tower range display and actual targeting range did not match. Towers now use the skilled range correctly.

  • Fixed: Enemies stayed slowed after Undergrowth disappeared.

  • Fixed strange behavior of Undergrowth when vanishing.

  • Fixed: Players in the campaign received too few Skulls as rewards.

πŸ’¬ Share your feedback!

Try out the new patch and let us know what you think. Join the discussion on our Discord: β†’ https://discord.gg/guqFam7h9v

Source

Steam News / 6 September 2025

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