In this update4
Full notes
Full Tower Alchemist: Defend Khaldoria update
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What changed
- Gameplay
- Maps
- Balance
- Fixes
Tower Alchemist: Defend Khaldoria changes
Tower Alchemist: Defend Khaldoria – Devlog Version 0.13
Major Updates
Reworked Death Tower
– A more modern approach of the Death Tower has been added.
New Alchemy Flask: Soul Essence Flask
– Allows players to place Soul Lanterns on the battlefield.
Soul Lanterns are now rechargeable – Can be refueled using Mana or Soul Essences.
Campaign updated – The Soul Essence Flask is now fully integrated into story missions.
Minor Updates
- Visual readability overhaulupdated floor, tower and enemy textures to improve clarity and overall visual quality.
Balancing:
Arrow Tower: Damage: 32 → 30
Cannon Tower: Fire Rate: 0.7 → 0.6
Life Tower: Base Damage: 13 → 12 Holiness Damage per Stack: 0.5 → 0.4
Death Tower:
Damage: 41 → 46
Bugfixes
Heavy lag when assigning talent points – fixed.
Buff “Holiness” dealt incorrect damage – fixed.
Camera could not be moved at the start of a match – fixed.
Sprinting particles continued after enemy death – fixed.
Soul Lantern recharge logic corrected and finalized.
We’d love your feedback!
Try the update and share your thoughts with us on Discord: → https://discord.gg/guqFam7h9v
Source
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