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Full Tower Alchemist: Defend Khaldoria update
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What changed
- Workshop
- Gameplay
- UI and audio
- Performance
- Balance
- Fixes
Tower Alchemist: Defend Khaldoria changes
π§ͺ Tower Alchemist: Defend Khaldoria β Devlog Version 0.14
π₯ Major Updates
Complete Tower Workshop Rework
β Redesigned structure and UI, with the Alchemy system now integrated directly into the workshop.
Alchemy Passives for Towers
β Flasks like Undergrowth and Soul Essence now grant passive bonuses to selected towers.
New Talents & Adjustments
β Several new talents added, unfinished ones removed, and improved talent visuals during gameplay.
Spanish Language Added
β Tower Alchemist is now available in Spanish.
π οΈ Minor Updates
New visual effects when dropping and collecting Gold, Mana and Skulls.
Tutorial expanded to explain the new Tower Workshop interfaces.
Talent descriptions now highlight stat increases with color coding.
Talent tooltips improved for better clarity and readability.
VSync option added to the settings menu.
Performance improvements on PC and Steam Deck.
New talent reset options added as quality-of-life features.
Arrow Towers can now land critical hits by default.
Cannon Towers can now increase their explosion size by default.
Soul Lanterns and Undergrowth no longer lose duration during wave countdowns.
βShroudedβ enemies can now appear in daytime levels starting from Wave 15.
π Bugfixes
Music is now YouTube Content ID free to prevent creator streams from being claimed.
Visual bugs with background graphics fixed.
Fixed an issue where Death Tower soul kills were counted incorrectly.
Various minor fixes and improvements.
π¬ Weβd love your feedback!
Try the new version and share your thoughts with us on Discord: β https://discord.gg/guqFam7h9v
Source
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