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Full Tower Alchemist: Defend Khaldoria update
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What changed
- UI and audio
- Balance
- Gameplay
- Fixes
- Compatibility
Tower Alchemist: Defend Khaldoria changes
π§ͺ Tower Alchemist: Defend Khaldoria β Devlog Version 0.10
π₯ Major Updates
- New FeatureAlchemy! β New UI element to apply alchemical vials to the battlefield. β First vial: Undergrowth β slows enemies by 33%, cancels sprinting.
Companion System β Companions now provide ingredients and vials. Selectable in a new UI panel.
New Stage & Campaign UI β Improved overview and navigation for better usability.
Buffed Rage Ability β Triggers at 33% HP (was 50%), damage reduction now 80% (was 50%).
π οΈ Minor Updates
βHoly Landβ refunds must now be manually collected.
Improved visibility of refund effect for towers near the Holy Tower.
MB1 icon animates after story progress.
Arrows now show enemy movement direction.
Final wave indicated by sound and UI alert.
Collectable skulls and gold coins now emit light for better visibility.
Mana drops from wave 3 in Life and Death level.
- Easy modetower refund reduced to 75% (was 100%).
Various UI improvements.
π Bugfixes
Death Tower souls dealt damage without the required talent β fixed.
Tower range was displayed as double β fixed.
Tower building bug after canceling "The Beginning" β fixed.
Escape menu delay β fixed.
Roadmap wishlist button had no function β fixed.
Save states reset to avoid compatibility issues.
Various minor bug and balance fixes.
Source
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