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Steam News15 April 20262mo ago

Playtest Patch 0.62 "Brace for Impact"

Hi folks, your friendly printer bot is back! 🤖 This patch further refines the draw animation and adds some oomph to it. The card and A.C.E.

Full notes

Full Topdeck Automat update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedThis patch further refines the draw animation and adds some oomph to it. The card and A.C.E. changes are focused on spicing things up by enabling more in-deck and cross-archetype interactions.
changedPatch Notes - 0.62 "Brace for Impact"Juiced up card draw animation and damage impacts
addedPatch Notes - 0.62 "Brace for Impact"Added new card art
addedPatch Notes - 0.62 "Brace for Impact"Added new Module art (renamed a few of them)
addedPatch Notes - 0.62 "Brace for Impact"Lots of small fixes for the new combat UI introduced last patch
addedPatch Notes - 0.62 "Brace for Impact"Cards: Acid Coating: Infection 13 -> 5 but is now affected by Strength Cunning Plan: reworked to add an Instant copy of the triggering card Defensive Stance: Shield 25 -> 20 but is now affected by Strength Deflective Oil (now Oil Spill): reworked to deal Damage per time you Slowed Muscle Up: now gains Strength based on highest-Load card Wrist Blade: now an Attack Trigger (use Versatile Enhancement to "revert" :D)
Cards: Acid Coating: Infection135Cards: Acid Coating: Infection decreased, nerfShield2520Shield decreased, nerf

Topdeck Automat changes

addedThis patch further refines the draw animation and adds some oomph to it. The card and A.C.E. changes are focused on spicing things up by enabling more in-deck and cross-archetype interactions.
changedJuiced up card draw animation and damage impacts
addedAdded new card art
addedAdded new Module art (renamed a few of them)
addedLots of small fixes for the new combat UI introduced last patch

Hi folks, your friendly printer bot is back! 🤖

This patch further refines the draw animation and adds some oomph to it. The card and A.C.E. changes are focused on spicing things up by enabling more in-deck and cross-archetype interactions.

Patch Notes - 0.62 "Brace for Impact"

  • Juiced up card draw animation and damage impacts

  • Added new card art

  • Added new Module art (renamed a few of them)

  • Lots of small fixes for the new combat UI introduced last patch

  • Cards:

    • Acid Coating: Infection 13 -> 5 but is now affected by Strength

    • Cunning Planreworked to add an Instant copy of the triggering card
    • Defensive Stance: Shield 25 -> 20 but is now affected by Strength

    • Deflective Oil (now Oil Spill)reworked to deal Damage per time you Slowed
    • Muscle Up: now gains Strength based on highest-Load card

    • Wrist Blade: now an Attack Trigger (use Versatile Enhancement to "revert" :D)

  • A.C.E.s:

    • Lee Ray A.C.E.reworked to focus on making Triggers work with ANY card
    • One-Punch A.C.E.: Crit now applies to *all* the Attack card's projectiles

Shoutouts

Check out Bailey's fun video published just after the previous patch came out! Also as usual many thanks to the Discord playtesters who already helped improve this game a ton! ♥️

All the best, Fabian

Source

Steam News / 15 April 2026

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