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Steam News30 April 20262mo ago

Demo out now!

IT'S HYPE TIME! 🤖🖨️👽 The first official demo of Topdeck Automat is available now! Thank you, playtesters!

In this update5

Full notes

Full Topdeck Automat update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes16 additions14 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
changedThank you, playtesters! ♥️Thanks to heavy internal as well as public playtesting and lively discussions on our Discord , the game saw huge improvements throughout the past few months, including:
changedThank you, playtesters! ♥️a complete overhaul of the combat UI
changedThank you, playtesters! ♥️tons of visual improvements and "juice"
addedThank you, playtesters! ♥️an entirely new "Apocalypse" difficulty
changedThank you, playtesters! ♥️performance improvements
addedDemo UpdateWith this update, the playtest will come to an end, but find its next iteration in the official demo release! Highlights of this update include lots of new artwork , a helpful combat log , a post-victory build check , as well as a shiny new character : the crit-focused Engineer A.C.E. 👷
Cunning Plan: Load21Cunning Plan: Load decreased, nerf

Topdeck Automat changes

changedThanks to heavy internal as well as public playtesting and lively discussions on our Discord , the game saw huge improvements throughout the past few months, including:
changeda complete overhaul of the combat UI
changedtons of visual improvements and "juice"
addedan entirely new "Apocalypse" difficulty
changedperformance improvements

IT'S HYPE TIME! 🤖🖨️👽

The first official demo of Topdeck Automat is available now!

Thank you, playtesters! ♥️

Thanks to heavy internal as well as public playtesting and lively discussions on our Discord, the game saw huge improvements throughout the past few months, including:

  • a complete overhaul of the combat UI

  • tons of visual improvements and "juice"

  • an entirely new "Apocalypse" difficulty

  • performance improvements

  • balancing, balancing, balancing

Demo Update

With this update, the playtest will come to an end, but find its next iteration in the official demo release! Highlights of this update include lots of new artwork, a helpful combat log, a post-victory build check, as well as a shiny new character: the crit-focused Engineer A.C.E. 👷

Patch Notes - 0.63 "Demo-lition"

Gameplay

  • new character: Engineer A.C.E.

  • added optional "performance test"after winning a run against a stat-counting target dummy

  • Storm Damage increments per tick now increase over time

  • Cunning Plan: Load 2 -> 1 | gained Consume

  • Practice Punch: gained Tech

  • Arachaha: now deals extra damage equal to Infection on you

  • All-around tweaks to Enemy stats

Quality of Life

  • added combat log to help you gauge the output of cards and Modules

  • added option to show Enemy stats in Enemy draft window

  • hovering the deck list will now highlight cards in the collection (if open)

  • added tags to Enhancement drafts to indicate which tags will be added

  • random A.C.E. button won't roll the already selected one anymore

  • added warning before entering combat with inactive One-Punch A.C.E. effect

  • added some missing card highlights when hovering certain Modules

Misc

  • all Modules now have original art (renamed a few)

  • all Enhancements now have original art

  • new special frames for Enhancements in drafts

  • added explosion animation when a Core breaks

  • added particle effect for legendary draft rolls

  • added some card-specific sound effects

  • added Elite enemy warning

  • "Strength" is now called "Power"

  • lots of UI and layout tweaks

  • lots of wording and naming improvements

  • lots of minor fixes

Spread the Word 🙏

We sincerely hope you enjoy this update (or the demo for itself if you're a first-time player, welcome!). As a tiny team of 2, we depend on players spreading the word on our game, so it would mean the world to use if you wishlist the game, follow Ludokultur on Steam, tell a friend, poke your socials, join the Discord, and make some noise! 📢

Of course we'll continue looking out for feedback to improve the game in any way we can and update the demo! So again, thank you very much for being here! <3

Stay tuned and all the best, Fabian

Source

Steam News / 30 April 2026

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