In this update2
Full notes
Full Topdeck Automat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- UI and audio
Topdeck Automat changes
Hi folks! Your favorite "printer robot vs. aliens" auto-battler is back again! 🤖
In terms of full-version news, we recently completed the art for all cards and are now moving towards completion of all the A.C.E. characters and aliens. Stay tuned for more details on our release timeline!
Today's demo patch ties up some loose ends and adds yet more quality of life, including some regularly requested features.
Patch Notes - 0.7 "Impact"
Features
NEW Cataclysm+ difficulty
This should nicely fill the rather large gap between Cataclysm and Apocalypse.
NEW Ability to hide cards
If you don't care about a specific card, mark it as hidden and it'll only show back up if you activate the new "show hidden cards" filter.
NEW Option to start with an empty deck
The starter cards will be in your collection but not your deck. Some players prefer taking every card out initially and building back up, so now they have this shortcut available.
NEW Boss warnings
When hovering cards or Modules considered "dangerous" for a certian boss, the boss will show a red warning highlight to remind you to maybe check its effect.
NEW Danger highlights
When choosing enemies, cards or Modules considered "dangerous" show a warning to allow you to see at a glance if your build might struggle against a certain enemy.
NEW Bespoke impact particles
While we previously only had damage impact visuals, we now have individual effects for all "projectile" hits (damage, heal, shield, infection).
Maintenance
Tons of adjustments and tweaks to particle sizing and placement for different screen sizes
Massive performance improvements, especially for late-game situations of "infinite" projectiles
Continued tweaks to UI panel sizes and placements to prevent overlaps and edge cases
Big revision of the German localization with lots of fixed typos and wording improvements
As usual, a myriad of small bug fixes and tweaks all around
In other news, we're part of Steam Cyberpunk Fest (I mean, if a robot with a mohawk isn't cyber-punk, I don't know what is). So once again, thank you for every single wishlist, follow, message on our Discord. Every little bit makes a difference as we pour our hearts into this game on the road to release! ♥️
All the best, Fabian
Source
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