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Steam News9 April 20262mo ago

Playtest Patch 0.61 "Interface Reload"

Hi folks, this one is a doozy! 🤖 Patch Notes - 0.61 "Interface Reload" Changes new combat UI that gives art and animations way more room to shine new animated intro screen for elite / boss fights added 3 deck save slot

Full notes

Full Topdeck Automat update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes6 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
  • Store
addedChangesnew combat UI that gives art and animations way more room to shine
addedChangesnew animated intro screen for elite / boss fights
addedChangesadded 3 deck save slots to quickly swap between during your run
addedChangesLee Ray A.C.E.: ability now has a 10% chance (was by far the best economy tool)
fixedChangesHired Knife: Crit 5% -> 3% (but fixed to actually multi-trigger with 2+ copies)
changedChangesshop won't (immediately) reroll into the same Modules or cards anymore
Hired Knife: Crit5%3%Hired Knife: Crit decreased, nerf

Hi folks, this one is a doozy! 🤖

Patch Notes - 0.61 "Interface Reload"

Changes

  • new combat UI that gives art and animations way more room to shine

  • new animated intro screen for elite / boss fights

  • added 3 deck save slots to quickly swap between during your run

  • buffed most Tier 1 enemies (days 1 and 2)

  • Lee Ray A.C.E.: ability now has a 10% chance (was by far the best economy tool)

  • Bounty Mandate: epic -> rare

  • Energy Drink: now limited to 12 uses per fight

  • Hired KnifeCrit 5% -> 3% (but fixed to actually multi-trigger with 2+ copies)
  • Toxic Shield: Infection 5 -> 3

  • shop won't (immediately) reroll into the same Modules or cards anymore

  • limited boss reminder bot to show up only once on day 1

  • implemented object pooling for damage numbers for better performance

  • optimized saving and loading for large collections

  • added new card art

  • fixed Consumed cards not being removed from the deck until reshuffle

  • fixed Enhancement Load increase showing up on Trigger tooltips

  • fixed ambience not playing when loading a saved run

  • fixed several card text typos

  • minor UI tweaks and fixes

Thank you!

Thank you once again for helping test the game. If you have feedback on the new combat UI or any other changes, please join the Discord. I read every message! ♥️

All the best, Fabian

Source

Steam News / 9 April 2026

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