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- Timelines: Frame of Mind
Demo Code Complete!
Demo Code Completion - 100% Hey peeps! So as the title says, the Demo is now 100% Code Complete, meaning that I have all the features I needed implemented into the game. Now I can finally start building the Demo! Big th…
Patch notes6 changesFixGameplay - Timelines: Frame of Mind
August 2022 Development Logs
Development Logs 8/1/22 - 8/12/22 - Added in Platform Interactable Types - Updated damage from falling to now be referred to as Kinematic Damage - Got a new domain for my personal site which will contain all to know abo…
Patch notes5 changesFixBalance - Timelines: Frame of Mind
July 2022 Development Logs
Development Logs 7/1/22 - 7/9/22 - Updated LVIS to better handle Lighting and Shadows with the help of time and math - Spent the 2nd up to the 4th for my 21st birthday - Returned to development, ready and armed with hig…
Patch notes4 changesFixUI/audio - Timelines: Frame of Mind
June 2022 Development Logs
Development Logs 6/1/22 - 6/2/22 - Added in new adjustments for rotation and force behavior - Force System restabilized - Restored the Health System 6/4/22 - 6/14/22 - Created an input map to help reorganize keybinds an…
Patch notes6 changesFixBalance - Timelines: Frame of Mind
May 2022 Development Logs
Development Logs 5/1/22 - 5/3/22 - A new restriction has been added to Push/Pull objects, creating an area of viable interaction - Had a happy accident, now doing a sharp turn will deplete your Force, but then build bac…
Patch notes5 changesFixUI/audio - Timelines: Frame of Mind
April 2022 Development Logs
Development Logs 4/1/22 - 4/2/22 - Wrote the idea and progression for the Demo teaser - Created a new major logo for the game - Created one of the needed models for the teaser - Redesigned the major logo - Color correct…
Event2 changesFixMaps - Timelines: Frame of Mind
March 2022 Development Logs
Development Logs 3/1/22 - 3/2/22 - Started updating the compositions for the official OSTs - Did some tests for clothing rigging and adjustments - Wrote up more of the help prompts for the in-game mechanics 3/4/22 - Con…
Store5 changesFixGameplay - Timelines: Frame of Mind
February 2022 Development Logs
Development Logs 2/1/22 - 2/7/22 - Upgraded to Unity 2021.2 - Continued with creating and polishing some more UI assets - Created work for another feature as part of the lore and progress - Continued with finishing the…
Patch notes5 changesFixUI/audio - Timelines: Frame of Mind
January 2022 Development Logs
1/1/21 - 1/13/21 - Began work on animating some scenes for 2D Cole - Updated organization for animating 2D Cole to reduce animation amounts - Updated the reference sheet for Cole to create a flat side view - Created a h…
Announcement25 changesFixGameplay - Timelines: Frame of Mind
2021 Development Logs & Bug Fixes
DEVELOPMENT LOGS EARLY MARCH - EARLY APRIL 2021 3/13/21 - Updated the performance display, now it can display VRAM (GPU) and Memory - Began work on creating the performance display an option in-game 3/14/21 - Performanc…
Store34 changesFixPerformance - Timelines: Frame of Mind
2020 Development Logs & Bug Fixes
DEVELOPMENT LOGS MAY 2020 5/13/20 - Project started - Added in the basic controller movements - Isometric System is now in development 5/14/20 - Isometric System Attempt 1 & 2 failed - Added better adjustments to the ca…
Event10 changesFixGameplay - Timelines: Frame of Mind
Update Frequency & Overhaul
Hey peeps, L here! So it's been a long time since the last update, and the reason for that is that I'm still working on creating content to post gameplay about in a more detailed environment. However, today that changes…
Announcement2 changesGameplay - Timelines: Frame of Mind
Site Public Release v1.0.0
Hey, there peeps! I am both excited and happy to announce... that the website has now been updated to Public Release v1.0.0! The release includes the following: - All 5 pages able to be used - Full compatibility for all…
Announcement3 changesGameplayCompatibility - Timelines: Frame of Mind
Visual Development Log - #1
Introduction I’m not exactly sure how to introduce this log since, in reality, this is Development Log #7. I know it says #1, but that’s because the real 1 - 6 is on the official Discord. I guess I’ll start off with how…
Event38 changesUI/audioStore - Timelines: Frame of Mind
Previews & Logs
So I'm sure you've all noticed when you wishlisted the game or found it, there aren't a lot of clips or screenshots that really show the gameplay in enough detail. There's a reason why that content is missing. Scope Cha…
Store7 changesGameplayCompatibility - Timelines: Frame of Mind
Public Beta Site Release
So for the past few weeks, I've been working on developing the new version of the official website for my indie name. There have been a few versions of it already released. However, they were too incomplete and purely c…
Store6 changesCompatibilityGameplay

