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Latest Tidehaven: Ale & Trade updates
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Patch v0.94 is live!
We’ve been reading your Steam reviews and Discord reports closely! This update focuses on fixing progression blockers, UI consistency, and making sure everyone knows exactly how to get their hands on some stones. Mining…
WEEK 1 Patch: New Building: Blacksmith, New Clicker Game, New Features, & Fixes
Tavern owners, it’s time to expand your empire! This massive update introduces new ways to unlock buildings, new mini-games, new building: Blacksmith, and much-needed balance tweaks to keep the ale flowing and the coins…
Tidehaven Day 1 Patch Rolled! - Balance, fixes, QoL Upgrades
Patch Notes v0.82 We’ve been gathering your feedback smart taverners! This update focuses on economy balancing, much-needed UI improvements, and some "stork-sized" surprises. The Stork Delivery System (New!) The Stork n…
Tidehaven: Ale & Trade Early Access is Now Officially Available!
The Gates of Tidehaven are Now Open! The big day has finally arrived! The gates of Tidehaven are officially open for business. As our Early Access journey begins today, those of you who played the demo are in for some m…
Tidehaven: Early Access Date Announcement & Major Overhaul
The Gates of Tidehaven are Opening: Early Access Date & Major Overhaul! Greetings, Innkeepers and Traders! The time has finally come. We’ve been working tirelessly behind the scenes, and today we are beyond excited to s…
Steam Next Fest Starts - Next Fest Update is Live!
Gameplay & Balance Economy Adjustments: Various item prices and building costs rebalanced, Salted Beef, Flour, Honey Cake, Kitchen upgrades, and old carpets all tuned for better progression flow. Tip System Overhaul: 2-…
Celebrating 5000 Wishlists & Roadmap Reveal!
5,000 Wishlist: The Inn Keeps Growing To the thousands of people who will soon fill our inn, we raise our glasses, even if only virtually 🍻 Your support has been an incredible morale boost for us while making our very…
Update: New Item Placement Feature & Economy Balance & More
Fixes Dirt, Grids & Placement Fixed dirt remaining under beds, tables, and furniture when placed on top. Fixed dirt spawning on occupied grids, preventing unreachable dirt (e.g. under straw beds). Fixed incorrect grid a…
Big day is coming! Finally demo drops January 19th!
Hey everyone, Our demo drops January 19th at 5 PM GMT, mark your calendars and refill your jugs! We've been grinding away at polish and fixes, and we wanted to give you a quick rundown of what's been cleaned up. This is…
Tidehaven:Ale&Trade will be exhibiting at WePlay Expo 2025
Dear Players, We want to thank you for your continued interest and support. We are thrilled to confirm that: 《Tidehaven:Ale&Trade》 will be exhibiting at WePlay Expo 2025. We will be showcasing the game with an on-site d…
Final Playtest is Open! Cozy Inns, New Updates, Fresh Ale
Raise your tankards, Innkeepers of Tidehaven! Throw wide the gates and welcome all... Our Final Playtest begins! This time, we’re bringing you one of the biggest updates yet: the most advanced UI improvements and the la…
Playtest #2 Begins – Step Outside and Build Your Stable & Pet Horses!
Hear Ye, Innkeepers of Tidehaven! It’s time to swing open the doors once again. Playtest #2 has begun! And this time, the doors open outward, too. You’ll now step beyond the walls of your inn to build your Stable, raisi…
Weekly Update & Fixes
Greetings, Keepers of Tidehaven! As we near the end of the Playtest, we’re rolling out a small update packed with fixes and improvements—thanks to your feedback and the remaining items on our list. What's Fixed? Bed pla…
TIDEHAVEN: ALE & TRADE First Playtest Has Begun!
Welcome to the first Playtest of TIDEHAVEN: ALE & TRADE! In this early glimpse into Tidehaven, we’re excited to share the foundations of the world we’re building—where coastal winds meet tankards of ale and the hum of t…
