Update log
Full Tidehaven: Ale & Trade update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Events
- Store
- Gameplay
- UI and audio
- Security
Patch Notes v0.82
We’ve been gathering your feedback smart taverners! This update focuses on economy balancing, much-needed UI improvements, and some "stork-sized" surprises.
The Stork Delivery System (New!)
The Stork now flies by every 90 seconds with a dynamic reward system that scales with your tavern’s growth:
Pre-Kitchen: 1 Ruby, 100-150 Coins, or 1-2 Stones
Post-Kitchen Upgrade: 1 Ruby, 300-500 Coins, or 2-3 Stones
Post-Warehouse Upgrade: 1 Ruby, 1000-1500 Coins, 3-4 Stones, or 1 Tiger's Eye
Post-Cellar Upgrade: 1-2 Rubies, 1500-3000 Coins, 3-4 Stones, or 1-2 Tiger's Eyes
Added a new "Item Catch" sound effect when you successfully grab a delivery. It’s looking more majestic than ever.
Gameplay & Balancing
Talent Adjustments:
- Profitable NightsPrice increased to 75 .
- Rock Breaker 2Price set to 55 . Even we changed prices, thanks to the stork, your talent unlocking pace should be much faster.
Talent Tree Reset: You can now reset your talent tree, reclaim your Tiger's Eyes, and redistribute them.
- Service BellThe first ring of the bell is now free to help new players understand the mechanic.
- Coin CapacityWe’ve fixed missing talent info, players can hoard over 500,000 coins when talent unlocked .
UI & Quality of Life (QoL)
Build Requirements: Hovering over the Stable, Well, or Blacksmith will now clearly display if you need to build another structure first (e.g.,"Build Well First").
Merchant Improvements: * Added a"MAX" button to Merchant William’s shop to quickly fill your stock.
- Rare MerchantAdded a 15-minute countdown timer to the trade window. Once the time is up, the merchant packs up and leaves, whether you've finished shopping or not.
Visual Fixes:
The Skofnung (Rare Merchant item) has been resized so it can actually fit on your walls.
Updated placement logic for Medallion Rugs.
Fixed a typo in the Warehouse NPC hover info (it now correctly says"Bread"instead of "Apple").
Menu & Layout: * Added a"Reset UI" button at the top of the Settings menu for players who accidentally move UI elements off-screen.
Adjusted the Talent Tree position to be better centered within the Tavern layer.
- Audio ScalingFixed an issue where the music was still too loud at the lowest settings. The slider range has been recalibrated for more precise control.
Achievements & Security
- RemovedThe FRIENDSHIP achievement has been removed as it was exclusive to demo players and felt unfair to new arrivals.
- FixesAdded extra triggers for the "Can You Play Free Bird?" achievement to ensure it unlocks correctly for everyone.
Peace, Bunch'o'Nerds Team
Source
