Tidehaven: Ale & Trade
Steam News 21 April 202629d ago

Tidehaven Day 1 Patch Rolled! - Balance, fixes, QoL Upgrades

Patch Notes v0.82 We’ve been gathering your feedback smart taverners! This update focuses on economy balancing, much-needed UI improvements, and some "stork-sized" surprises. The Stork Delivery System (New!) The Stork n…

Update log

Full Tidehaven: Ale & Trade update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes6 additions6 changes0 removals
  • Balance
  • Events
  • Store
  • Gameplay
  • UI and audio
  • Security
changedPatch Notes v0.82We’ve been gathering your feedback smart taverners! This update focuses on economy balancing, much-needed UI improvements, and some "stork-sized" surprises.
changedThe Stork Delivery System (New!)The Stork now flies by every 90 seconds with a dynamic reward system that scales with your tavern’s growth:
addedThe Stork Delivery System (New!)Added a new "Item Catch" sound effect when you successfully grab a delivery. It’s looking more majestic than ever.
changedGameplay & BalancingTalent Adjustments: Profitable Nights: Price increased to 75 . Rock Breaker 2: Price set to 55 . Even we changed prices, thanks to the stork, your talent unlocking pace should be much faster.
changedGameplay & BalancingTalent Tree Reset: You can now reset your talent tree, reclaim your Tiger's Eyes, and redistribute them.
addedGameplay & BalancingService Bell: The first ring of the bell is now free to help new players understand the mechanic.

Patch Notes v0.82

We’ve been gathering your feedback smart taverners! This update focuses on economy balancing, much-needed UI improvements, and some "stork-sized" surprises.

The Stork Delivery System (New!)

The Stork now flies by every 90 seconds with a dynamic reward system that scales with your tavern’s growth:

  • Pre-Kitchen: 1 Ruby, 100-150 Coins, or 1-2 Stones

  • Post-Kitchen Upgrade: 1 Ruby, 300-500 Coins, or 2-3 Stones

  • Post-Warehouse Upgrade: 1 Ruby, 1000-1500 Coins, 3-4 Stones, or 1 Tiger's Eye

  • Post-Cellar Upgrade: 1-2 Rubies, 1500-3000 Coins, 3-4 Stones, or 1-2 Tiger's Eyes

  • Added a new "Item Catch" sound effect when you successfully grab a delivery. It’s looking more majestic than ever.

Gameplay & Balancing

  • Talent Adjustments:

    • Profitable NightsPrice increased to 75 .
    • Rock Breaker 2Price set to 55 . Even we changed prices, thanks to the stork, your talent unlocking pace should be much faster.
  • Talent Tree Reset: You can now reset your talent tree, reclaim your Tiger's Eyes, and redistribute them.

  • Service BellThe first ring of the bell is now free to help new players understand the mechanic.
  • Coin CapacityWe’ve fixed missing talent info, players can hoard over 500,000 coins when talent unlocked .

UI & Quality of Life (QoL)

  • Build Requirements: Hovering over the Stable, Well, or Blacksmith will now clearly display if you need to build another structure first (e.g.,"Build Well First").

  • Merchant Improvements: * Added a"MAX" button to Merchant William’s shop to quickly fill your stock.

    • Rare MerchantAdded a 15-minute countdown timer to the trade window. Once the time is up, the merchant packs up and leaves, whether you've finished shopping or not.
  • Visual Fixes:

    • The Skofnung (Rare Merchant item) has been resized so it can actually fit on your walls.

    • Updated placement logic for Medallion Rugs.

    • Fixed a typo in the Warehouse NPC hover info (it now correctly says"Bread"instead of "Apple").

  • Menu & Layout: * Added a"Reset UI" button at the top of the Settings menu for players who accidentally move UI elements off-screen.

    • Adjusted the Talent Tree position to be better centered within the Tavern layer.

  • Audio ScalingFixed an issue where the music was still too loud at the lowest settings. The slider range has been recalibrated for more precise control.

Achievements & Security

  • RemovedThe FRIENDSHIP achievement has been removed as it was exclusive to demo players and felt unfair to new arrivals.
  • FixesAdded extra triggers for the "Can You Play Free Bird?" achievement to ensure it unlocks correctly for everyone.

Peace, Bunch'o'Nerds Team

Source

Steam News / 21 April 2026

Open original