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- The SoulKeeper VR
Weekly Discord-exclusive content starting from today.
As a token of gratitude to those of you who joined/will join our Discord channel, every Friday we will be posting exclusive content related to the game. Today we posted a short video demonstrating more of our upcoming E…
Announcement - The SoulKeeper VR
Early Access 2.0 Reveal Trailer & new website
Plenty of goodies to share today...first things first though: Want to get a taste of what we have been working on all this time? Very well, we present to you our Early Access 2.0 Reveal trailer: https://www.youtube.com/…
Announcement4 changesGameplayCompatibility - The SoulKeeper VR
Development Blog: November 28, 2018
Welcome to another Dev Blog update! We know, we know, it has been a while since July 12th... However there's a good reason for that. We know you've been craving some new screenshots, or even better, some new videos, and…
Announcement1 changeGameplay - The SoulKeeper VR
Development Blog: July 12 2018
We know...you didn't expect this update to follow only a day after the last one ;) Well, here it is, and what an update we got for you today!! While we will be focusing on wearable helmets, if you go through the trouble…
Announcement4 changesBalanceMaps - The SoulKeeper VR
Development Blog: July 11, 2018
Hail virtual warriors and spellcasters and welcome to the fifth dev blog update! We have always felt that immersion is among our top priorities with our game. We believe in achieving it through many different ways. Real…
Announcement1 changeWorkshop - The SoulKeeper VR
Development Blog: June 16, 2018
Hail virtual warriors and spellcasters and welcome to the fourth dev blog update! Today we are discussing some of the activities you can perform on the side, more specifically hunting. There are several aspects to hunti…
Announcement1 changeGameplay - The SoulKeeper VR
Development Blog: June 6, 2018
Hail virtual warriors and spellcasters and welcome to the third dev blog update! We are taking a look at some of the navigation mechanics, more specifically the compass. It's probably safe to say, we all agree that navi…
Announcement1 changeMaps - The SoulKeeper VR
Development Blog: May 25, 2018
Hail virtual warriors and spellcasters! Welcome to the second update blog in this series! Today we are briefly discussing a new feature we have added in, one that we feel is of great convenience to the player. Imagine y…
Announcement2 changesBalanceMaps - The SoulKeeper VR
Development Blog: May 21, 2018
Hail virtual warriors and spellcasters! This is the first of many Dev Blog updates that will follow between now and the release, not only for Early Access v.2.0 but also for any following updates all the way to the full…
Announcement1 changeGameplay - The SoulKeeper VR
The SoulKeeper VR - Update on Early Access v.2.0
Greetings! It has been a while since we shared any details on the latest progress of our game, and that has been for a good reason. We have been hard at work, putting apart all the old mechanics, even features and conte…
Announcement3 changesGameplayUI/audio - The SoulKeeper VR
Status Update , Q&A and small teaser of upcoming content
As we approach the end of this year, we want to share a status update as well as an overview of what's coming next in the new year. As has been often stated in the discussion threads, we are actively and fully engaged i…
Patch notes4 changesFixGameplay - The SoulKeeper VR
Status Update , Q&A and small teaser of upcoming content
As we approach the end of this year, we want to share a status update as well as an overview of what's coming next in the new year. As has been often stated in the discussion threads, we are actively and fully engaged i…
Patch notes4 changesFixGameplay - The SoulKeeper VR
Latest Update: Early Access Patch Version 1.3
In this latest patch we bring you a massive overhaul of the audio system and user settings, while we also shortened some lengthy dialogue bits and added a lot more random interaction with scattered objects among other f…
Store11 changesUI/audioGameplay - The SoulKeeper VR
Latest Update: Early Access Patch Version 1.3
In this latest patch we bring you a massive overhaul of the audio system and user settings, while we also shortened some lengthy dialogue bits and added a lot more random interaction with scattered objects among other f…
Store11 changesUI/audioGameplay - The SoulKeeper VR
Back to working after Hurricane Irma
We just wanted to share with all of you that we are all fine, and getting back to working on the game after Hurricane Irma passed through South Florida (where most of us are). We thank all of you who wished us well, and…
Announcement1 changeUI/audio - The SoulKeeper VR
Back to working after Hurricane Irma
We just wanted to share with all of you that we are all fine, and getting back to working on the game after Hurricane Irma passed through South Florida (where most of us are). We thank all of you who wished us well, and…
Announcement1 changeUI/audio





