Full notes
Full The SoulKeeper VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Compatibility
In this latest patch we bring you a massive overhaul of the audio system and user settings, while we also shortened some lengthy dialogue bits and added a lot more random interaction with scattered objects among other fixes and updates. More specifically: Patch 1.3 notes:
Detailed graphics user settings (available in both main and in-game menus)
Detailed audio user settings controlling music, sound FX, speech/dialogue, master/overall volumes separately (available in both main and in-game menus)
Overhauled audio system that categorizes each type of sound into different categories each handled by the game separately
Sound System automatically lowers music volume when there is a main dialogue taking place
Customizable Vive controller trackpad-based locomotion (can now switch between touch to move and click to move)
Shortened Grave Digger (level 2) dialogue sequence while maintaining the same storyline
Grave Digger NPC utilizes spatialized sound for his dialogues
No more sound/speech overlaps
New version of the Main Menu SK music theme
Most random items around the virtual world can now be picked up and thrown as well as physically affect each other
Minor tweaking to the melee system, certain force/angle required to inflict damage upon NPCs (although MCS is being reworked from the ground up so this is a temporary fix until the full overhaul is launched)
Currently working on and coming soon:
Optional Virtuix Omni compatibility
Subtitles for Chinese, German and Spanish languages
Much more...
Currently working on but coming up a bit later:
Dungeon Mode
Dungeon Mode content
Much more...
Finally, today we also brought the price of the Early Access down significantly, so right now the permanent price for the game (while in Early Access) is $24.99. As always feel free to provide us with further feedback either through the Steam forums/community hub, Discord or email. Thanks, -HELM Systems dev team-
Source
Changelog.gg summarizes and formats this update. How we read updates.
