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- The Rebellion
The Friday Scroll #2 - Combat Enhancement
Hey guys! I figure we can start with talking about some of the biggest changes we're doing with the new version; we previously talked about moving away from "dark souls" style combat, as well as moving away from competi…
Patch notes7 changesGameplayWorkshop - The Rebellion
The Friday Scroll #1 - The Gameplay Loop Revamp
Welcome to the first Friday Scroll for The Rebellion; we'll be posting these to give updates on development, to key you guys in on some things that we think are pretty solid, and when we get further along, to show progr…
Store5 changesGameplayMaps - The Rebellion
Moving Forward
Hey guys, been quite a while! We've been taking a bit of a break; due to work pressures and other life circumstances, it's been hard to work on the Rebellion for the past several months. To be honest, there has been a h…
Patch notes4 changesGameplayBalance - The Rebellion
Version 0.25
Changes Interim update before we move over to Unreal Engine 5.1. Big changes include the new and improved health bars, fixes for some nasty bugs, and visual improvements to towns and other objects in the world. New Heal…
Patch notes11 changesFixBalance - The Rebellion
Version 0.245 : Abandoned Hamlet and River Ford Maps
Changes In this update you'll find our two new maps we've been working on, the Abandoned Hamlet and River Ford. We've also fixed a couple of persistent bugs that have plagued the game for a while. Abandoned Hamlet The R…
Patch notes4 changesFixMaps - The Rebellion
Version 0.24 : Structure Addons, Tech Requirements
Changes Happy new year everyone! This first major update of 2022 is only the start of the many big changes and additions we have planned for The Rebellion this year, and we hope that version .24 gives you guys an idea o…
Event7 changesGameplayBalance - The Rebellion
1v1 New Year's Tournament
We are proud to announce our first 1v1 tournament for The Rebellion! The official dates are still to be announced, but more updates will follow after we get a head count. First place wins $20 cash and all those who plac…
Announcement2 changesMapsGameplay - The Rebellion
Version 0.23 : Performance, small changes
Changes Small update this time. Primarily focused on back end optimization of units. Loadout Clarity Added some better visualization regarding what loadouts are selected; now you can see what loadout is active when trai…
Patch notes3 changesFixGameplay - The Rebellion
Version 0.22 : First Performance Update, Wave Defense Polish
Changes The first of our performance updates! This one focuses on trying to optimize units and armor. We also made some fun changes to our Wave Defense mode. Armor Changes We've revisited how we handle armor so that the…
Patch notes5 changesFixPerformance - The Rebellion
Version 0.21 : Bug fixes, Brightness, and Healing Shrines
Changes Hello again! This one took a while, and although a little short on content we've been focused on bug fixing and quality of life over all else. We do have some really interesting content in the works (Ballista!),…
Patch notes5 changesFixServer - The Rebellion
Version 0.20 : Combat, Unit AI, Stances
Changes Hey guys! Been a little since our last update; however rest easy, we've been hard at work on version 0.20. There are a few things that we still have coming in regards to this update (ballista towers, walls, abil…
Store13 changesFixGameplay - The Rebellion
Version 0.13 : Hit Feedback and Flying Ragdolls
Changes Back again with another update! We've pushed a lot of these updates already this week, but it's about time to catalogue all of the changes that we can remember. You'll find new, fun physics mechanics, better hit…
Patch notes13 changesFixGameplay - The Rebellion
Version 0.12 : Unit Weight and Movement Speed
Changes We've finally got around to making character weight actually mean something; we made the hero stat page a lot more useful, and improved poise break so that units fall through the world a lot less often. That and…
Patch notes11 changesGameplayBalance - The Rebellion
Version 0.11 : Wave Defense Rebalance; Major Crash Fixes!
Changes We've been working hard this week on fixing as many of the frustrating crashes as possible. We've made good progress on this before, but there were a few lingering ones, such as the defeat crashes, that persiste…
Patch notes9 changesFixGameplay - The Rebellion
Version 0.1 : Skirmish AI, Wave Defense Revamp, and Much More!
Changes So this is a big one! We don't have an exact changelog, forgive us as we've been hyper focused and working around the clock on making these new systems and fixes. Skirmish AI Attacking an Enemy AI We've added in…
Patch notes10 changesGameplayMaps - The Rebellion
The Skirmish AI update is now on the public Tester branch!
We've been hard at work adding in Skirmish AI for our game; and although it's not quite ready for an official release we want you guys to be able to see for yourselves what we've been working on. We've removed the requi…
Patch notes7 changesCompatibilityMaps






