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- The Isle
New Heights, New Depths
Hey Islanders! We'd like to start with a heartfelt thank you to everyone who participated in our Update #3 Stress Test. Throughout the test we gathered an absolutely staggering amount of useful data that we swiftly put…
- The Isle
Stress Test Now Live
Hey Islanders, Our stress test for Update #3 is now live. We'd like to start off by taking the opportunity to thank everyone for their continued patience and support as we toil away on the final stretch of Update #3. Wh…
- The Isle
DevBlog #11: Soaring Ahead
FTessaro - Lead Programmer Who stole January and February? It’s been a very busy month of developing creative solutions for all-manner of things. Much of the month has been intense bug fixing, improvements, balance chan…
- The Isle
DevBlog #10: Traversing New Depths
Filipe - Lead Programmer Another month of intense work focused on bug fixes, server and client performance and replication reliability. This month I reworked part of the pickup ability to avoid having the need to respaw…
- The Isle
Devblog #9: Full Steam Ahead!
FTessaro - Lead Programmer Desync was the main issue on public builds since we went on a quick vacation. In the end, we found out the main issue behind it, which was a tool that helps with performance. Took some time fo…
- The Isle
EVRIMA Patch 0.6.48.29
Hey Islanders, This is just a small hotfix primarily aimed at stomping out the desync issues that have plagued the previous version of the EVRIMA Public Branch. You can check out the patchnotes below! Changelog 0.6.48.2…
- The Isle
DevBlog #8: Happy Holidays!
Filipe - Lead Programmer After the release of an update we usually start working on improvements, bug fixes or reworking things that aren’t functioning as intended. That’s exactly what happened after the release of Upda…
- The Isle
EVRIMA Patch 0.6.30.37
Changelog 0.6.30.37 Additions Added and setup simple terrain alignment for all species. This is currently WIP. Added regional spawning system. Pick a general area to spawn in for ease of finding other players. Added hea…
- The Isle
EVRIMA Patch 0.6.22.12
Hey Islanders, Just so you're all aware the slow stamina regeneration encountered in the previous EVRIMA patch was not an intentional change, rather the side effect of a bugfix which we've now completely resolved. I'd a…
- The Isle
EVRIMA Patch 0.6.20.29
Hey Islanders, We've just deployed a hotfix to resolve a number of issues such as the dreaded chatbox fps decay and the floating meat chunks. We've also reverted Spiro back to it's former size, as well as numerous other…
- The Isle
EVRIMA Patch 0.6.15.19
Hey Islanders, Just to let you all know that we've deployed a hotfix with the aim of fixing a couple of issues you've all encountered in Update #2, most notably the server crashing. That aside, we hope that you're havin…
- The Isle
Isle DevBlog #7 Spittin' it out there.
Filipe | FTessaro - Lead Programmer It’s been a busy month as we’re hard at work finishing up this next update. I’ve been working this month mostly on bug fixes and improvements in general. Some of the improvements requ…
- The Isle
EVRIMA Patch 0.6.15.18
Hey Islanders, It's the day you've all been waiting for, Update #2 has now been released! Make sure that you restart your Steam clients if the update is not visible, as well as ensure that you've set your Steam beta bra…
- The Isle
Legacy Maintenance
Hello Islanders, As many of you know, we made a statement last month that acknowledged the ongoing hacking issue in Legacy and laid out our steadfast resolve to rectify the cheating issues. I've come to tell you that ti…
- The Isle
DevBlog #6 & Roadmap Additions
KissenKitten - Producer For this month, the Hypsilophodon and the Carnotaurus took center stage. The QA team has been hard at work helping us nail down the best way to deliver on the hypsi’s spit mechanic. We’ve tried i…
- The Isle
A Light in the Dark
Hello Replicants, We understand your concern on our silence in regards to the current ongoing hacking issue that has plagued the live legacy branch. We want to thank you for your patience, as it was entirely necessary t…


