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- The Isle
EVRIMA Patch 0.5.19.28
Changelog 0.5.19.28 Additions Added a minimal time for mud mask, per species (default 90s). Added server name to the character profile location panel. Enhancements Corrected Dryosaurus scale (thus increasing its speed).…
Small Update / Patch Notes - The Isle
Devblog #5: Production Insights
Filipe - Lead Programmer The battle for performance continues in both client and server fronts, it is not over yet, but we are definitely winning! Several bug fixes this time, with some related to old friends of ours, e…
- The Isle
EVRIMA Patch 0.5.12.08
Changelog 0.5.12.08 Additions Added Faction list after joining a server and when respawning. Added new Utahraptor bite attack ALT + LMB. Added the Dryosaurus class as a playable. Added Dryosaurus Special Ability (Dodge…
- The Isle
Devblog #4: Back on the Road!
Filipe - Lead Programmer It has been a while since our last devblog, but that doesn't mean we were any less busy. In the last week we’ve been occupied with bug fixes and performance improvements. Servers in general were…
- The Isle
New & Improved Development Roadmap
Hey Islanders, a couple months ago we released our initial roadmap via the form of the Dinosaur Batch System, which we received a significant amount of feedback for which we've digested and used to help shape the new an…
- The Isle
Evrima Patch 0.4.14.07
Update 0.4.14.07 Hey Islanders! It's been a little while since our last update and we would like to thank you all for your patience and continued feedback. A lot of this past month for QA has been testing the new AI in…
- The Isle
EVRIMA Patch 0.4.7.05
Hey Islanders, It's been a little while since our last update and our team has been working hard to resolve the various issues reported in EVRIMA version 0.4.3.13. Below you'll find an informative changelog, listing eve…
- The Isle
Isle DevBlog #3: Now with less Animal Instant Transmission
Programmer - Adam - dmIV Having a bit of calm after the storm that was the push to get EVRIMA into your hands I went on a break to make up for the extra hours that were put in. This makes the month's update shorter than…
- The Isle
EVRIMA Patch 0.4.3.13
General Server memory leak fixed. Movement replication improvements to combat teleporting issue. Graphics settings added. (WIP) Keybind settings added. (WIP) Added keybind to hide chat. (Default F9) Added server name fi…
- The Isle
EVRIMA Branch Now Available
Hey Islanders! It's EVRIMAn for himself! https://gyazo.com/0c3347f2976f66d2e58bc9814becccd7 Right click The Isle in your Steam library > left click properties > betas > in the dropdown menu select "EVRIMA Public Branch"…
- The Isle
Isle Devblog #2 : EVRIMA and the Nightmare Hellscape that is this update.
Dondi - The Director, Kindest Man Alive. Well, it's been over a month since we bootlegged Isla Spiro into existence from a heightmap that was planned for a second island, which has been my primary focus. A lot of my tim…
- The Isle
EVRIMA Target Date
Hey Islanders, Just a small announcement to let everyone know that we are targeting June 14th-20th for the release of EVRIMA. We're all super excited to get EVRIMA into your hands and eagerly look forward to all of your…
- The Isle
Isle Devblog #1
Isle DevBlog #1 Survivors? Islanders? What even do we call all of you at this point, something to consider for the future as we do more of these Dev Blogs. We’ve been watching Discord, Reddit and the commentary on many…
- The Isle
The Immediate Future
I’ve been looking forward to writing this, it has been a long road for our team since we initially announced our intentions to rip the game down to its bones and start with a fresh, efficient foundation for the game we…
- The Isle
Hope.
- The Isle
Deinosuchus Animation Preview
Hey Islanders, Today we have a preview of the highly anticipated and first of Atrium B's many playable aquatic predators: Deinosuchus https://www.youtube.com/watch?v=PJcvlDJrz8A&feature=youtu.be As our first playable aq…


