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Steam News19 December 20205y ago

EVRIMA Patch 0.6.30.37

Changelog 0.6.30.37 Additions Added and setup simple terrain alignment for all species. This is currently WIP. Added regional spawning system. Pick a general area to spawn in for ease of finding other players.

In this update3

Full notes

Full The Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes20 additions25 changes3 removals
  • Maps
  • Gameplay
  • Balance
  • Server
  • UI and audio
  • Performance
addedAdditionsAdded and setup simple terrain alignment for all species. This is currently WIP.
addedAdditionsAdded regional spawning system. Pick a general area to spawn in for ease of finding other players.
addedAdditionsAdded health indicator to the character profile screen.
addedAdditionsAdded a "Plus" icon to blood when it is being recovered, so it is clearer when you are regaining blood instead of bleeding.
addedAdditionsAdded manual banning option for server admins.
addedAdditionsAdded player names and their SteamID64 when in admin spectator mode.

The Isle changes

addedAdded and setup simple terrain alignment for all species. This is currently WIP.
addedAdded regional spawning system. Pick a general area to spawn in for ease of finding other players.
addedAdded health indicator to the character profile screen.
addedAdded a "Plus" icon to blood when it is being recovered, so it is clearer when you are regaining blood instead of bleeding.
addedAdded manual banning option for server admins.

Changelog 0.6.30.37

Additions

  • Added and setup simple terrain alignment for all species. This is currently WIP.

  • Added regional spawning system. Pick a general area to spawn in for ease of finding other players.

  • Added health indicator to the character profile screen.

  • Added a "Plus" icon to blood when it is being recovered, so it is clearer when you are regaining blood instead of bleeding.

  • Added manual banning option for server admins.

  • Added player names and their SteamID64 when in admin spectator mode.

  • Added toggle for admin spectator camera names. Use Shift + U when in admin spectator mode to toggle player names on/off.

  • Added chat to admin spectator mode.

  • Added commands for chat: /gl - Sends a message in Global chat. /gr - Sends a message in Group chat. /ls - Sends message in Local Species chat.

  • Added a "Press to Buck" hint when latched onto by a Utahraptor pounce.

  • Added simple solution for "replicated" interactive foliage. Scales by dinosaur size.

  • Added interaction to material instances.

  • Added new scent particles system to water and corpses.

  • Added distance submix to medium attenuations and tweaked medium attenuation settings.

  • Added distant reverb submix to small vocal attenuations.

  • Added generic layer to mud knockdown sound.

  • Added wood footstep sounds - walk/trot/sprint - for medium and small dinosaurs.

  • AI have a reduced chance of seeing another character if they are crouching or not moving.

  • Added the first pass of human structures.

  • Added a lot of preparations for future content.

Enhancements

  • Changed the admin spectator camera key from "/" to "Shift + /" by default, to prevent admins from accidentally entering spectator mode during regular gameplay.

  • Changed pounce to be canceled when hitting an object, like a tree.

  • Made AI bleed.

  • Made all chat boxes clear old entries after 250 messages in total, improving client performance.

  • Renamed the community-made teleport location names with placeholder names, pending their official equivalents.

  • Moved vocals to a new system that's more efficient and latency free.

  • Tightened small dinosaur call attenuations.

  • Tightened medium dino call attenuations.

  • Tweaked close foley attenuation settings.

  • Changed attenuations on Carnotaurus pain, bite, and eat vocal sounds.

  • Changed attenuations on Stegosaurus bite and pain vocal sounds.

  • Changed Hypsilophodon attenuations and volumes.

  • Change to small broadcast attenuation.

  • Improved medium attenuations.

  • Improved small dinosaur attenuations.

  • Improved Carnotaurus drink animation.

  • Improved foliage interaction system. More stable, less jittery.

  • Improved Carnotaurus swallow sounds.

  • Increased the broadcast range for both the Carnotaurus and Hypsilophodon.

  • Adjusted broadcasts notifies to fix hold and not hold modulation of sound cue.

  • Adjusted size and location of some AI spawners.

  • Adjusted water volumes size.

  • Adjusted time of ragdoll activation.

  • Carnotaurus attract and generic attenuation distance slightly increased.

  • Small dinosaur steps attenuation tightened.

  • Medium roar attenuation reverb send curve changed.

  • Edits to characters materials.

  • Made Charge cancel pickup of targets and avoid auto pickup when killing something small.

  • Assigned Stegosaurus tail attack sounds to soundclass.

  • Made bucking affect all pouncers, not just the last person to pounce you.

  • Made list of pouncers to be removed before ending pounce.

  • Turned up volume of dinovocals soundclass.

  • Disabled spatialisation on underwater ambience and turned down volume.

  • Vocal call audio level adjustments.

  • Made corpses start floating much earlier. Increased collision thickness of buoyancy plane to avoid clipping.

  • Decreased Carnotaurus deceleration rate.

  • Increase timer frequency for pickup.

  • Removed spatialisation from underwater ambience in oceans.

  • Adjustment to footstep trace initial location.

  • Improvements to light and fog

Source

Steam News / 19 December 2020

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