Full notes
Full 皇帝与社稷 The Emperor and State update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
- Events
皇帝与社稷 The Emperor and State changes
The Emperor and State has now been updated to version 0.67. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.
New Content
Added the foundational content for a brand-new academic technology tree system. Detailed rules will be continuously improved.
Optimizations
Added a vague assessment of a faction's military strength to the diplomacy interface.
Optimized the algorithm for bandit troubles; public sentiment and popular will now have a greater impact on it.
Added the ability to influence Orthodoxy values to the event editor.
Placed restrictions on some existing functions; these functions must now be unlocked through academic technology research.
Various other detail optimizations and adjustments.
Fixes
Fixed the bug where it was always impossible for a deceased emperor to receive a Temple Name.
Fixed the bug where the Ziwei Huangji Pill and the Wanmiao Baihua Pill were ineffective.
Fixed the bug where the second-generation former emperor could not be displayed in the family tree.
Fixed the bug where the random fluctuation function for value changes in the event editor was ineffective.
Fixed various other detail bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
