Full notes
Full 皇帝与社稷 The Emperor and State update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Performance
- UI and audio
皇帝与社稷 The Emperor and State changes
The Emperor and State has now been updated to version 0.62. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.
Event Editor Version 0.90 Released
Fixed a bug where some events did not display options correctly.
Added a real-time valuation function for items obtained during events.
Added the ability to enable cyclic repetition when editing events, allowing players to choose previously unselected options.
Implemented the ability to reference the name and value of randomly generated items within the event in option descriptions and dialogues.
Implemented the ability to change the emperor's energy, the prince's mischievousness, and the prince's diligence through options during events.
New Content
Added 20 missing Tang Dynasty famous generals and Yue Fei (effective in new saves).
Added 5 small-scale events that can occur randomly at any time.
Added 4 "Tavern Treasure Sale" events that can occur randomly at any time.
Added 3 medium-to-large events based on historical anecdotes.
Optimizations and Fixes
Fixed a bug where Ouyang Xiu and Zhao Pu's mouth movements did not display correctly.
Fixed a bug where no actual consumption occurred during grain transport.
Fixed a bug where occasional target task prompts during the beginner's guide caused the interface to freeze.
Fixed a bug in older save files where famous concubines' beauty and talent values reset to zero after falling ill (only existed in earlier versions).
Fixed a bug where the target value displayed in the Diligent Spirit pop-up window did not match the actual situation.
Optimized the "Change Era Name" algorithm to prevent excessively exaggerated effects in certain cases.
Optimized the concubine list UI during the "Concubine Family Banquet" event, adding display of affection values.
Optimized the AI's troop deployment algorithm while enhancing the activity level when AI aggressiveness is set to "Warlike."
Optimized the bedroom scene image.
Various other optimizations and fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
