Full notes
Full The Boss Gangster: Criminal Empire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Balance
The Boss Gangster: Criminal Empire changes
Major Quality of Life Update
We’ve just completed another update focused on improving gameplay feel, driving, AI behavior, warehouse systems, sound effects, UI feedback, and several important fixes.
Vehicle & Driving Improvements
Vehicle handling has been reworked.
Vehicle cameras are now smoother.
When the car is not moving, holding W + Space will now trigger a burnout.
Holding Space while turning now makes the car slide more, adding a stronger drift effect.
Reverse speed and the transition into reverse gear have been improved.
When driving close to buildings, buildings will now fade out so you can still see your vehicle clearly.
The issue where pedestrians and police officers could get stuck on vehicles has been fixed.
Traffic lights are now working properly and brighter lights have been added.
Radio has been added to races.
Police & Wanted System Improvements
When you become wanted, police will now spawn with a police vehicle and arrive at the crime scene with 3 police officers.
If you commit another crime nearby, these officers will start chasing you.
Warehouse Improvements
New warehouse icons and sound effects have been added.
Staff sent to break rooms can now return to work properly.
The “Send to Break Room” button now changes into a “Work” button while the staff member is resting.
Radio has been added to the warehouse.
Warehouse camera entry and exit transitions have been improved.
Camera angles have been added for the warehouse ventilation system.
Debuffs caused by low staff health are now removed after resting.
Warehouse explosion sounds, death sounds, and effects have been added.
Lab rooms and grow boxes can now be customized in more detail directly from their own UI screens.
Lab, Cartel & Charisma Improvements
A confirmation popup has been added when trying to delete a recipe from lab tables.
The police detection chance for cartel deals is now adjusted based on your Charisma level.
Bribe prices are now reduced based on your Charisma skill level.
Sound & UI Improvements
Weapon sounds have been improved and expanded.
Each weapon now has its own unique sound.
The issue where weapon sounds could sometimes stop playing has been fixed.
Negative customer comments in customer UI panels have been changed from red to orange for better contrast and readability.
Many translation issues and UI text overflow problems have been fixed.
New warehouse notification icons and sound feedback have been added.
Camera & Character Control Improvements
Double-clicking your character portrait now activates the character follow camera.
When the camera is locked, Q and E now rotate the camera around the character.
Fixes
Fixed an issue where used cars could not be sold in sandbox modes.
Fixed several warehouse camera transition issues.
Fixed multiple UI, localization, and text overflow problems.
Now that this update is complete, we’re continuing work on the next major update.
Families, diplomacy, the office system, territory control, and many more new features are coming soon.
We’ll keep bringing your suggestions and feedback into the game. See you very soon with new surprises!
Source
Changelog.gg summarizes and formats this update. How we read updates.
