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Steam News25 June 20261mo ago

Small Fix Patch & Summer Sale!

Hello Bosses, We’ve released a new small fix patch with many improvements, bug fixes, and quality-of-life updates.

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Full The Boss Gangster: Criminal Empire update

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Hello Bosses, We’ve released a new small fix patch with many improvements, bug fixes, and quality-of-life updates. Our Summer Sale is also live, so it’s a great time to jump in, expand your empire, and take over the city! Gameplay & Family War Improvements * Added the ability to see the success percentage when sending a Spy. * Fixed an issue where an enemy found by a Spy could disappear after some time and could not be found again. * Fixed an issue where attacks from an enemy family could continue even after killing that family’s boss. * Fixed an issue where attacks could still happen after capturing all territories of a family and eliminating that family. * When you are at war with a family, be careful while passing near locations owned by that family. They will now automatically attack you. * Fixed an issue where an enemy family member could still appear even when Intel Extract failed. * Fixed an issue in Office missions where some enemies were sometimes unable to attack the player. * Fixed death animation issues for some characters in the “Eliminate Target” Office mission. Territory & District Improvements * Added an on-screen success notification when capturing a territory. * Territory capture battles have been reworked. Based on the star level of the territory, enemies now arrive in 3 waves, with 4 enemies per wave using stronger weapons. * Added family logos to captured territories. * Fixed several map-related issues. * Roads and intersections have been improved. * Map improvements have been made, and we will continue improving it further. Some areas that felt too empty have also been improved. UI, Resolution & Settings Fixes * Fixed an issue where the Hospital UI could remain selected. * Fixed a clicking issue that occurred in some resolutions while collecting bills in the Club. * Fixed missing translations for some expenses. * Added an FPS lock option to the settings. You can now lock the game to your preferred FPS. * Character selection screen music is now connected to the audio settings. City, Collision & Vehicle Fixes * The city colliders have been completely reworked. You should no longer run into invisible walls :) * Fixed some areas in the race zone where cars could sometimes get stuck. * If your car gets stuck during a race, you can now press E after 5 seconds to get unstuck. * Fixed multiple road and intersection issues. Club, Jobs & Mini-Game Fixes * Club decorations, such as wall decorations and flowers, can now be moved and sold without closing the Club. * Fixed an issue where police could arrest Club security guards. * Fixed a crash that could happen at the end of the day in the Selling Point mini-game. * Fixed a sound issue when kicking out customers during the Doorman job. Character, Animation & Clothing Fixes * Fixed several animation issues. * Fixed an issue where some characters could change skins while dying. * Fixed an issue where gangsters could get their jacket back after save/load when changing clothes in the Clothing Store. Other Fixes * Many other small improvements and bug fixes have been made. Your feedback and suggestions are very important to us. For the fastest communication, we’d love to see you on our Discord. Thank you for your support. We’ll keep improving the game with your feedback until it becomes the greatest crime empire game in the world. See you in the next patch, Bosses!

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedHello Bosses, We’ve released a new small fix patch with many improvements, bug fixes, and quality-of-life updates. Our Summer Sale is also live, so it’s a great time to jump in, expand your empire, and take over the city! Gameplay & Family War Improvements * Added the ability to see the success percentage when sending a Spy. * Fixed an issue where an enemy found by a Spy could disappear after some time and could not be found again. * Fixed an issue where attacks from an enemy family could continue even after killing that family’s boss. * Fixed an issue where attacks could still happen after capturing all territories of a family and eliminating that family. * When you are at war with a family, be careful while passing near locations owned by that family. They will now automatically attack you. * Fixed an issue where an enemy family member could still appear even when Intel Extract failed. * Fixed an issue in Office missions where some enemies were sometimes unable to attack the player. * Fixed death animation issues for some characters in the “Eliminate Target” Office mission. Territory & District Improvements * Added an on-screen success notification when capturing a territory. * Territory capture battles have been reworked. Based on the star level of the territory, enemies now arrive in 3 waves, with 4 enemies per wave using stronger weapons. * Added family logos to captured territories. * Fixed several map-related issues. * Roads and intersections have been improved. * Map improvements have been made, and we will continue improving it further. Some areas that felt too empty have also been improved. UI, Resolution & Settings Fixes * Fixed an issue where the Hospital UI could remain selected. * Fixed a clicking issue that occurred in some resolutions while collecting bills in the Club. * Fixed missing translations for some expenses. * Added an FPS lock option to the settings. You can now lock the game to your preferred FPS. * Character selection screen music is now connected to the audio settings. City, Collision & Vehicle Fixes * The city colliders have been completely reworked. You should no longer run into invisible walls :) * Fixed some areas in the race zone where cars could sometimes get stuck. * If your car gets stuck during a race, you can now press E after 5 seconds to get unstuck. * Fixed multiple road and intersection issues. Club, Jobs & Mini-Game Fixes * Club decorations, such as wall decorations and flowers, can now be moved and sold without closing the Club. * Fixed an issue where police could arrest Club security guards. * Fixed a crash that could happen at the end of the day in the Selling Point mini-game. * Fixed a sound issue when kicking out customers during the Doorman job. Character, Animation & Clothing Fixes * Fixed several animation issues. * Fixed an issue where some characters could change skins while dying. * Fixed an issue where gangsters could get their jacket back after save/load when changing clothes in the Clothing Store. Other Fixes * Many other small improvements and bug fixes have been made. Your feedback and suggestions are very important to us. For the fastest communication, we’d love to see you on our Discord . Thank you for your support. We’ll keep improving the game with your feedback until it becomes the greatest crime empire game in the world. See you in the next patch, Bosses!

The Boss Gangster: Criminal Empire changes

changedHello Bosses, We’ve released a new small fix patch with many improvements, bug fixes, and quality-of-life updates. Our Summer Sale is also live, so it’s a great time to jump in, expand your empire, and take over the city! Gameplay & Family War Improvements * Added the ability to see the success percentage when sending a Spy. * Fixed an issue where an enemy found by a Spy could disappear after some time and could not be found again. * Fixed an issue where attacks from an enemy family could continue even after killing that family’s boss. * Fixed an issue where attacks could still happen after capturing all territories of a family and eliminating that family. * When you are at war with a family, be careful while passing near locations owned by that family. They will now automatically attack you. * Fixed an issue where an enemy family member could still appear even when Intel Extract failed. * Fixed an issue in Office missions where some enemies were sometimes unable to attack the player. * Fixed death animation issues for some characters in the “Eliminate Target” Office mission. Territory & District Improvements * Added an on-screen success notification when capturing a territory. * Territory capture battles have been reworked. Based on the star level of the territory, enemies now arrive in 3 waves, with 4 enemies per wave using stronger weapons. * Added family logos to captured territories. * Fixed several map-related issues. * Roads and intersections have been improved. * Map improvements have been made, and we will continue improving it further. Some areas that felt too empty have also been improved. UI, Resolution & Settings Fixes * Fixed an issue where the Hospital UI could remain selected. * Fixed a clicking issue that occurred in some resolutions while collecting bills in the Club. * Fixed missing translations for some expenses. * Added an FPS lock option to the settings. You can now lock the game to your preferred FPS. * Character selection screen music is now connected to the audio settings. City, Collision & Vehicle Fixes * The city colliders have been completely reworked. You should no longer run into invisible walls :) * Fixed some areas in the race zone where cars could sometimes get stuck. * If your car gets stuck during a race, you can now press E after 5 seconds to get unstuck. * Fixed multiple road and intersection issues. Club, Jobs & Mini-Game Fixes * Club decorations, such as wall decorations and flowers, can now be moved and sold without closing the Club. * Fixed an issue where police could arrest Club security guards. * Fixed a crash that could happen at the end of the day in the Selling Point mini-game. * Fixed a sound issue when kicking out customers during the Doorman job. Character, Animation & Clothing Fixes * Fixed several animation issues. * Fixed an issue where some characters could change skins while dying. * Fixed an issue where gangsters could get their jacket back after save/load when changing clothes in the Clothing Store. Other Fixes * Many other small improvements and bug fixes have been made. Your feedback and suggestions are very important to us. For the fastest communication, we’d love to see you on our Discord . Thank you for your support. We’ll keep improving the game with your feedback until it becomes the greatest crime empire game in the world. See you in the next patch, Bosses!

Source

Steam News / 25 June 2026

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