Update log
Full The Boss Gangster: Criminal Empire update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Fixes
* Fixed an issue where recipes were not appearing in Warehouse Lab Room lists. * Adjusted daily wages for Warehouse employees. * Updated Warehouse worker animations. * Improved Warehouse entrance/exit and building camera systems. * Fixed an incorrect marker issue on the map. * Resolved tooltip switching issues. * Updated melee hit registration problems during action sequences. * Fixed traffic-related issues. Bulk orders, attacks, and VIPs now arrive by vehicle correctly. * Fixed translation issues in several languages. * Reduced the excessive fog density caused by high toxicity levels inside Warehouses. * Added Charisma skill progression when successfully revealing yourself during drug sales. * Added Crafting skill progression when producing products at Lab Tables. * Fixed an issue where characters could craft while standing outside the table area. * Added the taxi meter to the minimap in the Taxi Driver interface. * Updated the icon for the “Take as Crate” option in the vehicle right-click radial menu. * Fixed an issue during customer delivery interactions while selling hotdogs. * Updated Feature Vault visibility for sections not yet implemented and fixed several related issues. * Many additional small fixes and improvements have been made.
The major issues now seem mostly resolved, and we’ve already started working on the next big update.
Source
