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Steam News25 December 20205y ago

The Ancient Lands

Here is a small patch fix for the game. Tweaks: *Changed the +population display when you select the House to the right number *Changed around a little bit where the spells spawn for the Spell Ward Balance Changes: *Did

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Full The Ancient Lands update

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What changed

1 fix0 additions2 changes0 removals
  • Fixes
  • Balance
changedHere is a small patch fix for the game. Tweaks: *Changed the +population display when you select the House to the right number *Changed around a little bit where the spells spawn for the Spell Ward
changedBalance Changes: *Did some enemy buffs due to the rate in how fast your can build an army and town
fixedBug Fixes: *Fixed a bug that friendly ranged units would act weird when assigned to a defensive zone when enemies are present. Also, I changed their behavior in general

The Ancient Lands changes

changedHere is a small patch fix for the game. Tweaks: *Changed the +population display when you select the House to the right number *Changed around a little bit where the spells spawn for the Spell Ward
changedBalance Changes: *Did some enemy buffs due to the rate in how fast your can build an army and town
fixedBug Fixes: *Fixed a bug that friendly ranged units would act weird when assigned to a defensive zone when enemies are present. Also, I changed their behavior in general

Here is a small patch fix for the game. Tweaks: *Changed the +population display when you select the House to the right number *Changed around a little bit where the spells spawn for the Spell Ward

Balance Changes: *Did some enemy buffs due to the rate in how fast your can build an army and town

Bug Fixes: *Fixed a bug that friendly ranged units would act weird when assigned to a defensive zone when enemies are present. Also, I changed their behavior in general

Source

Steam News / 25 December 2020

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