What changed
1 fix2 additions1 change0 removals
- Gameplay
- Server
- UI and audio
addedNew chapter added. • Early access is now available.
changedTo create this project, I’ve read many books and had countless conversations. I’m still immersed in this mindset, but once I start the next project, I might not be able to reconnect with this feeling.
added💌 For Future Players If you’re reading this from the future, please don’t feel sad. There are so many similar projects out there—movies, animations, music, books—covering themes of healing and recovery. The flowers are still blooming, the clouds are still drifting. You’ll find new stories that touch your heart. 🌸☁️
fixed🔧 Other Updates • Camera stability option added at the bottom of the settings menu for those who get motion sickness. • Improved dialogue branching: If you make a wrong choice, you can now return to the top of the current section instead of restarting the entire game. This almost guarantees a happy ending no matter what you choose. • Fixed some minor bugs, such as scene loading and closing issues caused by fast dragging.
The Adventures of Bunny and Pig changes
addedNew chapter added. • Early access is now available.
changedTo create this project, I’ve read many books and had countless conversations. I’m still immersed in this mindset, but once I start the next project, I might not be able to reconnect with this feeling.
added💌 For Future Players If you’re reading this from the future, please don’t feel sad. There are so many similar projects out there—movies, animations, music, books—covering themes of healing and recovery. The flowers are still blooming, the clouds are still drifting. You’ll find new stories that touch your heart. 🌸☁️
fixed🔧 Other Updates • Camera stability option added at the bottom of the settings menu for those who get motion sickness. • Improved dialogue branching: If you make a wrong choice, you can now return to the top of the current section instead of restarting the entire game. This almost guarantees a happy ending no matter what you choose. • Fixed some minor bugs, such as scene loading and closing issues caused by fast dragging.
• New chapter added. • Early access is now available.
📖 Story Progress
We’re now at Chapter 9—just a few more chapters to go before the story ends.
This game explores the theme of psychological trauma, so I’m not expecting a large player base. Once I finish this, I’ll likely move on to my next project.
If there’s a specific theme you’d like to see explored, feel free to leave a comment! Creative work depends a lot on the right mindset.
To create this project, I’ve read many books and had countless conversations. I’m still immersed in this mindset, but once I start the next project, I might not be able to reconnect with this feeling.
Now I understand why some sequels feel disconnected from the original—it’s hard to capture the same mindset after time has passed.
💌 For Future Players If you’re reading this from the future, please don’t feel sad. There are so many similar projects out there—movies, animations, music, books—covering themes of healing and recovery. The flowers are still blooming, the clouds are still drifting. You’ll find new stories that touch your heart. 🌸☁️
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🔧 Other Updates • Camera stability option added at the bottom of the settings menu for those who get motion sickness. • Improved dialogue branching: If you make a wrong choice, you can now return to the top of the current section instead of restarting the entire game. This almost guarantees a happy ending no matter what you choose. • Fixed some minor bugs, such as scene loading and closing issues caused by fast dragging.
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