Full notes
Full The Adventures of Bunny and Pig update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
I got feedback asking for adjustable font size. I wish I had thought of it earlier! But better late than never — I had to go back and add components to all the UI elements, setting minimum and maximum font sizes. I tested it, and it looks good so far. If you spot any bugs with the font scaling, please let me know! I also tested it at 800x600 and adjusted some UI background colors to improve readability on smaller screens.
If you’re wondering why I didn’t add this from the start… This is a common rookie mistake. When designing, you focus on making things look perfect on your screen — but forget that users have different screen sizes. Some designs are hard to read on small screens. Practicality matters more than aesthetics. I removed some decorative elements that blocked text on small screens. Now it should display clearly even at 1024x768 and 800x600.
Let me know if you find any other issues! It’s still in development, so fixing things is easy right now. Once the project’s finished, even small changes will be harder to make.
About accessibility features (like voice over): I checked, and the current plugin only supports mobile, not PC. It’s a bit complex and beyond my current skills — sorry about that!
-----------------------------
Feeling nervous after launch… The demo stats were bad — median playtime was only 3 minutes, meaning half the players quit within 3 minutes. I was worried no one would play the full game. I kept telling myself that even if just one person liked it, it would be worth it. On launch day, the median time didn’t update, and I was scared. It’s not about money — I knew most indie game developers can’t even make enough to cover rent, but about no one even giving the game a chance. Or worse, someone paying because they liked the theme but feeling like my game wasn’t worth their time.
Today I checked — the median playtime is 23 minutes! I’m so happy! People are really playing it!! The first review also really clicked with me — I feel like the player gets me!
I didn’t promote the game at all because forcing it on people who aren’t into this theme wouldn’t work. Many would see it as just a fancy slideshow and quit. So I’m hoping the algorithm shows it to the right audience. If you enjoy it, I’m happy.
As a creator, the greatest joy is being understood. Thank you! ( ´▽` )ノ
Source
Changelog.gg summarizes and formats this update. How we read updates.
