Full notes
Full The Adventures of Bunny and Pig update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
Added a new chapter: After Pig escapes, the humanoid monster continues to stalk and harass.
Childhood trauma leaves deep scars on the brain. Many who escape bad environments live in constant fear, worried their happiness could vanish at any moment.
Writing the story was fun, but implementing it was a struggle. Once the plot was set, designing scenes was fast, but making it all work in Unity was painful. I relied on online assets and Unity Store models, but the art process is still exhausting. Writing feels easier—no matter how vast the world, it’s just a few lines of text.
The project has been upgraded to Unity 6, which caused a lot of fixes. The cameras all broke, and I had to redo them one by one... not hard, but repetitive enough to feel like sleepwalking. I didn’t realize I had made so many camera setups—but rewatching them was quite fun.
Source
Changelog.gg summarizes and formats this update. How we read updates.
