Full notes
Full Taur update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
Version 1.11 - Changelog:
Added difficulty setting for new campaigns:
Easy:
Reduces overall size of enemy armies by 25%
Reduces size cap of enemy armies by 10%
Normal (default setting used for existing campaigns):
Leaves overall size of enemy armies unchanged
Leaves size cap of enemy armies unchanged
Hard:
Increases overall size of enemy armies by 25%
Increases size cap of enemy armies by 10%
Brutal:
Increases overall size of enemy armies by 50%
Increases size cap of enemy armies by 20%
Level outro cutscenes, along with post-battle screen animations, can be skipped by pressing Escape
Skyfall difficulty reduced slightly
Reduced randomness of reward amounts from 20% to 10%
Increased early-game reward amounts of Standard Power Cores and Astral Crystals slightly
Increased reward frequency of Large Power Core
Increased reward frequency of Massive Power Core
Increased reward frequency of Stellar Crystal
Increased reward frequency of Prime Crystal
Reduced base power cost of Cryo-Shots tech from 100 to 50
Source
Changelog.gg summarizes and formats this update. How we read updates.
