HomeGamesUpdatesPricingMethodology
Steam News12 February 20215y ago

Update 1.2

Hello commanders! The second content update for Taur is now live. This update introduces 7 new enemy units: A large dropship unit, a gunship unit and 5 different types of heavy infantry units, each with their own unique

Full notes

Full Taur update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello commanders! The second content update for Taur is now live.

This update introduces 7 new enemy units

A largedropshipunit, agunshipunit and 5 different types ofheavy infantryunits, each with their own unique specialization and equipment. Also added are 10 new maps in 2 new biomes:LunarandSpace. These maps have low to no gravity, making infantry knock-down effects especially deadly. Feedback and/or ideas for coming updates are as always appreciated, please use the pinned forum post to let me know!

Check out more details below

What changed

0 fixes8 additions0 changes0 removals
  • Maps
  • Balance
addedHello commanders! The second content update for Taur is now live. This update introduces 7 new enemy units: A large dropship unit, a gunship unit and 5 different types of heavy infantry units, each with their own unique specialization and equipment. Also added are 10 new maps in 2 new biomes: Lunar and Space . These maps have low to no gravity, making infantry knock-down effects especially deadly. Feedback and/or ideas for coming updates are as always appreciated, please use the pinned forum post to let me know! Check out more details below:
addedVersion 1.2 - Content Update 2Added new Imperion dropship unit: Skybringer Heavy dropship unit carrying infantry and some heavy infantry, equipped with two gattling guns and a large energy shield Only targets ground units Has 1000 health Has 750 armor Has 1000 shield Each gattling gun can fire 50 rounds before reloading for 10 seconds Each projectile deals 1 damage and has a 50% chance to knock back infantry Temporarily stops firing while deploying carried units Can appear in battle from day 15
addedVersion 1.2 - Content Update 2Added new Imperion gunship unit: Firehawk Long-range gunship unit equipped with four rocket launchers Prefers ground units Has 300 health Has 300 armor Can fire 4 rockets rapidly before having to reload for 20 seconds Each rocket deals 15 damage in a 3 meter radius around its impact Rockets can be intercepted by the Talos turret Can appear in battle from day 6
addedVersion 1.2 - Content Update 2Added new Imperion heavy infantry unit: Berserker Anti-infantry melee-only unit equipped with dual power axes Only targets infantry Has 300 health Regenerates 3 health per second Deals 15 melee damage Very fast melee attack speed Melee charge can hit multiple units at once and knocks down infantry Can appear in battle from day 8
addedVersion 1.2 - Content Update 2Added new Imperion heavy infantry unit: Firebearer Anti-structure unit carrying a small warhead Only targets structures Has 200 health Detonates itself upon reaching its target structure or when killed Deals catastrophic damage to structures in a small radius around the explosion Deals 25 damage to units of any faction in a very large radius around the explosion Can appear in battle from day 8
addedVersion 1.2 - Content Update 2Added new Imperion heavy infantry unit: Praetorian Defensive anti-infantry unit equipped with a two-handed power glaive and a small energy shield Only targets infantry Has 200 health Has 250 armor Has 300 shield Regenerates shield energy with every melee attack, equal to melee damage dealt Deals 20 melee damage Can appear in battle from day 8

Version 1.2 - Content Update 2

  • Added new Imperion dropship unit: Skybringer

    • Heavy dropship unit carrying infantry and some heavy infantry, equipped with two gattling guns and a large energy shield

    • Only targets ground units

    • Has 1000 health

    • Has 750 armor

    • Has 1000 shield

    • Each gattling gun can fire 50 rounds before reloading for 10 seconds

    • Each projectile deals 1 damage and has a 50% chance to knock back infantry

    • Temporarily stops firing while deploying carried units

    • Can appear in battle from day 15

  • Added new Imperion gunship unit: Firehawk

    • Long-range gunship unit equipped with four rocket launchers

    • Prefers ground units

    • Has 300 health

    • Has 300 armor

    • Can fire 4 rockets rapidly before having to reload for 20 seconds

    • Each rocket deals 15 damage in a 3 meter radius around its impact

    • Rockets can be intercepted by the Talos turret

    • Can appear in battle from day 6

  • Added new Imperion heavy infantry unit: Berserker

    • Anti-infantry melee-only unit equipped with dual power axes

    • Only targets infantry

    • Has 300 health

    • Regenerates 3 health per second

    • Deals 15 melee damage

    • Very fast melee attack speed

    • Melee charge can hit multiple units at once and knocks down infantry

    • Can appear in battle from day 8

  • Added new Imperion heavy infantry unit: Firebearer

    • Anti-structure unit carrying a small warhead

    • Only targets structures

    • Has 200 health

    • Detonates itself upon reaching its target structure or when killed

    • Deals catastrophic damage to structures in a small radius around the explosion

    • Deals 25 damage to units of any faction in a very large radius around the explosion

    • Can appear in battle from day 8

  • Added new Imperion heavy infantry unit: Praetorian

    • Defensive anti-infantry unit equipped with a two-handed power glaive and a small energy shield

    • Only targets infantry

    • Has 200 health

    • Has 250 armor

    • Has 300 shield

    • Regenerates shield energy with every melee attack, equal to melee damage dealt

    • Deals 20 melee damage

    • Can appear in battle from day 8

  • Added new Imperion heavy infantry unit: Stalker

    • Accurate long-range unit equipped with a sniper rifle, bayonet and cloaking tech

    • Prefers infantry targets

    • Has 225 health

    • Projectiles deal 20 damage and knock down infantry

    • Deals 10 melee damage and knocks back infantry on hit

    • Cloaking is briefly exposed when firing

    • Deactivates cloaking when entering melee combat

    • Can appear in battle from day 8

  • Added new Imperion heavy infantry unit: Brute

    • Versatile unit equipped with a two-handed war hammer and shoulder-mounted tri-cannon

    • Has 500 health

    • Melee attacks deal 30 damage

    • Melee attacks can hit multiple units at once and knock down infantry on hit

    • Very slow melee attack speed

    • Shoulder cannon can fire independently both while moving and while in melee combat

    • Every shot fires 3 projectiles at

Source

Steam News / 12 February 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.