Full notes
Full Taur update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Fixes
- UI and audio
Version 1.0.2 - Changelog:
Reforge favorability towards player increased
Reforge Power costs reduced to 5 up to 50 at max weapon rank
Havoc base damage increased from 150 to 200
Ravager max damage bonus against health increased from 50% to 100%
Standard power core reward frequency increased
Astral crystal reward frequency increased
Stellar crystal reward frequency increased
Interceptor ground collision detection improved when strafing enemy ground units
Scarab hitbox size increased slightly
Stingray hitbox size increased slightly
Initial enemy spawn delay for all missions increased by 2.5 seconds
Earlygame difficulty curve lowered
Letterboxes + Campaign intro background + New day bar fix for ultra-widescreen setups
Display modes added to options menu:
Exclusive - Exclusive fullscreen window. May slightly increase performance and reduce input lag for some setups, while potentially increasing alt+tab instability
Borderless (default) - Fullscreen borderless window
Windowed - Non-fullscreen window
Vertical sync modes added to options menu:
Off (default) - Turns off vertical sync
On - Turns on vertical sync
Source
Changelog.gg summarizes and formats this update. How we read updates.
