Full notes
Full Tank Fight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Tank Fight changes
The Ping Wheel Update is here! You can now give teammates hints on where enemies or flags are! Along with that there are a couple more commands and tiles available. Here is the change log since v0.14.0!
New Features
Added Ping Wheel team notification system
Changed hats to be locked behind steam achievements (not all hats have been migrated over yet)
Added predictive bullets trajectories for level 2 of precision
Added a command to force end global shopping
Added a command for kick and ban
Added a command to donate money to other players
Added a command to increase money for players
Added bricks tile
Added sand tile
Added death tile
Added magma tile
Bugs
Fixed combo no longer gets increased unless you hit someone from a bullet
Fixed Shield Shredder would not count towards max damage stat
Fixed a bug in Juggernaut where if someone left the game as a non-Juggernaut while everyone is dead it would end the round
QOL
Separated force start and force back to lobby commands
Changed it so money is now tracked on the host's game to prevent inf money cheats
Added key rebinding for level editor key binds
Balance
Changed Angler so it now does less pull force
Disabled Angler in Capture The Flag Gamemode
Source
Changelog.gg summarizes and formats this update. How we read updates.
