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Steam News12 May 20261mo ago

Fixed a bug that caused the game to crash under certain conditions

Addendum: We have fixed a bug that caused unusual behavior when moving through portals or up stairs. ◆We have fixed a bug that caused the game to crash under certain conditions.

Full notes

Full Tactical Nexus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes0 removals
  • Fixes
  • Performance
  • UI and audio
  • Balance
fixedAddendum: We have fixed a bug that caused unusual behavior when moving through portals or up stairs.
fixed◆We have fixed a bug that caused the game to crash under certain conditions.
changed◆The medal UI (layout and appearance) has been completely redesigned.
changed→The programmer foolishly assumed, “There probably won’t be any major bugs for a while,” and deleted the backup data. As a result, while fixing this crash bug, some of the visual elements for the in-game achievement (emblem) feature—which was scheduled for the next update—were implemented prematurely. We apologize for the inconvenience.
changed(We plan to price all DLC for Chapter 9 and beyond at $1. Since selling the DLC itself is practically meaningless and the process of creating it is extremely tedious, we will include it in the main package for the time being.)

Tactical Nexus changes

fixedAddendum: We have fixed a bug that caused unusual behavior when moving through portals or up stairs.
fixed◆We have fixed a bug that caused the game to crash under certain conditions.
changed◆The medal UI (layout and appearance) has been completely redesigned.
changed→The programmer foolishly assumed, “There probably won’t be any major bugs for a while,” and deleted the backup data. As a result, while fixing this crash bug, some of the visual elements for the in-game achievement (emblem) feature—which was scheduled for the next update—were implemented prematurely. We apologize for the inconvenience.
changed(We plan to price all DLC for Chapter 9 and beyond at $1. Since selling the DLC itself is practically meaningless and the process of creating it is extremely tedious, we will include it in the main package for the time being.)

Addendum: We have fixed a bug that caused unusual behavior when moving through portals or up stairs.

◆We have fixed a bug that caused the game to crash under certain conditions.

◆The medal UI (layout and appearance) has been completely redesigned.

→The programmer foolishly assumed, “There probably won’t be any major bugs for a while,” and deleted the backup data. As a result, while fixing this crash bug, some of the visual elements for the in-game achievement (emblem) feature—which was scheduled for the next update—were implemented prematurely. We apologize for the inconvenience.

(The achievement feature itself is scheduled to be released in the next update)

◆We are currently updating from Neptune, and due to the time difference, the update for the February/March combined issue of Monthly Nexus is scheduled for next week or later.

(It’s been nearly two months since implementation, so it’s a bit late, but we plan to post a development report for Chapter 5-0 that’s about 1,000 lines long)

◆We plan to implement Chapter 9-1 about two weeks after the achievements feature is implemented.

(We plan to price all DLC for Chapter 9 and beyond at $1. Since selling the DLC itself is practically meaningless and the process of creating it is extremely tedious, we will include it in the main package for the time being.)

Source

Steam News / 12 May 2026

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