HomeGamesUpdatesPricingMethodology
Steam News15 March 20251y ago

Closed Alpha 2.9

Gameplay New Retainer (WIP): Siko, Eye of the Isles ["ADC"] Krieg R1 / R2 have switched places Shutdown bounty is now pingable Added a grace period after the nexus dies before the game is closed to allow chatting Jungle

Full notes

Full Syndicate of Souls update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes4 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Performance
changedGameplay
addedNew Retainer (WIP): Siko, Eye of the Isles ["ADC"]
addedAdded a grace period after the nexus dies before the game is closed to allow chatting
changedJungle buffs now spawn faster, and shrine activations are cheaper
changedAll vessels spells on rage retainers now cost a baseline of 25
changedCertain spells like teleport and recall now show on the minimap

Syndicate of Souls changes

changedGameplay
addedNew Retainer (WIP): Siko, Eye of the Isles ["ADC"]
addedAdded a grace period after the nexus dies before the game is closed to allow chatting
changedJungle buffs now spawn faster, and shrine activations are cheaper
changedAll vessels spells on rage retainers now cost a baseline of 25

Gameplay

  • New Retainer (WIP): Siko, Eye of the Isles ["ADC"]

  • Krieg R1 / R2 have switched places

  • Shutdown bounty is now pingable

  • Added a grace period after the nexus dies before the game is closed to allow chatting

  • Jungle buffs now spawn faster, and shrine activations are cheaper

  • "Bag" consumables are now free, but you can carry less of them

  • All vessels spells on rage retainers now cost a baseline of 25

Visuals

  • Certain spells like teleport and recall now show on the minimap

  • Health bars and other UI elements now work better on 4k monitors

  • Added an option to scale health bars

  • Player talents are now visible on the scoreboard and post game screen/match history

  • Item and talent statistics are now visible in the post game screen/match history

  • New UI background for the score display (topright), give some feedback how you like the style!

  • Units are now clearly highlighted if they enter a bush, or are about to be rectangle-selected

Bugfixes

  • fixed uzai barrel also throwing on grab

  • fixed lin Q not popping when target dies before impact

  • fixed one for all not working for golrok R

  • fixed last stand banner impacting movement

  • fixed peipei w knockup visuals

  • fixed some missing icons and texts

  • fixed enemy talents not being visible until they come into view the first time

  • fixed a rare crash issue that could happen during game setup phase (hopefully)

  • fixed clicking out of the chat resetting your already typed chat message

  • fixed recommended items panels not being fully clickable

  • fixed tooltips showing hint for advanced tooltips multiple times

  • fixed kaal uzai aa animation

  • fixed a very specific case where knockback effects could stick around permanently

  • fixed jungle camps getting stuck

  • fixed Lana R projectile getting lost when the target dies

Source

Steam News / 15 March 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.