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Steam News25 January 20251y ago

Closed Alpha Test 2.6

Gameplay New Vessel: Rudra, Soul of the Wardancer ("ADC") Lin Passive reworked, basic attacks now stack a debuff that can be consumed for burst damage Towers on 5v5 map have been moved to provide more safety Spellvamp a

In this update3

Full notes

Full Syndicate of Souls update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes4 additions3 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • Fixes
addedGameplayNew Vessel: Rudra, Soul of the Wardancer ("ADC")
changedGameplayLin Passive reworked, basic attacks now stack a debuff that can be consumed for burst damage
changedGameplayTowers on 5v5 map have been moved to provide more safety
addedGameplaySpellvamp and lifesteal from AOE now have reduced effectiveness
addedGameplayAdded a brief cd to thunderlords
changedVisuals and TechUpdated to Unreal 5.5

Syndicate of Souls changes

addedNew Vessel: Rudra, Soul of the Wardancer ("ADC")
changedLin Passive reworked, basic attacks now stack a debuff that can be consumed for burst damage
changedTowers on 5v5 map have been moved to provide more safety
addedSpellvamp and lifesteal from AOE now have reduced effectiveness
addedAdded a brief cd to thunderlords

Gameplay

  • New Vessel: Rudra, Soul of the Wardancer ("ADC")

  • Lin Passive reworked, basic attacks now stack a debuff that can be consumed for burst damage

  • Towers on 5v5 map have been moved to provide more safety

  • Spellvamp and lifesteal from AOE now have reduced effectiveness

  • Added a brief cd to thunderlords

Visuals and Tech

  • Updated to Unreal 5.5

  • New Nexus model

  • Cursor now changes when Target Retainers Only is active

Bugfixes

  • fixed shizu passive (cd refunds) not working

  • fixed teebu passive not consumed by some spells

  • fixed fang of lycagon applying to non retainers

  • fixed Jabari R not consuming charges, allowing inifinite teleports

  • fixed benevolance vfx

  • fixed wavebinder shield vfx not removed when shield runs out

  • fixed some passive items being shown as actives

  • fixed aura items not applying buff to owner

  • fixed jabari stopping all action on teleport

  • fixed out and about not being removed near untargetable towers

  • fixed thundercore not being unique

  • fixed necromancers sickle missing base damage

  • fixed myr graves granting vision

  • fixed executes ending killing sprees / removing bounties

  • fixed some abilities targeting invisible units unintendedly

Source

Steam News / 25 January 2025

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