HomeGamesUpdatesPricingMethodology
Steam News26 December 20196y ago

Friday Update #3

Hi, Gurrites! It's time for another Friday update log! The past couple of weeks we've been focusing our efforts on implementing an in-game voice chat system and creating some game modes ready for our release!

Full notes

Full Swords of Gurrah update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Server
  • UI and audio
  • Gameplay
changedHi, Gurrites! It's time for another Friday update log ! The past couple of weeks we've been focusing our efforts on implementing an in-game voice chat system and creating some game modes ready for our release! We also settled on a much more reliable server host and are working on implementing the ability for anyone to start a server at any time and have the server be hosted on Devster networking!
changedImplemented in game voice chat
changedFurther improved networking lag, specifically on thrown weapons
addedMade good progress on the CTF gamemode by adding grabable flags and capture zones
addedHappy Holidays. We wish you all a happy new year! -Devster

Swords of Gurrah changes

changedHi, Gurrites! It's time for another Friday update log ! The past couple of weeks we've been focusing our efforts on implementing an in-game voice chat system and creating some game modes ready for our release! We also settled on a much more reliable server host and are working on implementing the ability for anyone to start a server at any time and have the server be hosted on Devster networking!
changedImplemented in game voice chat
changedFurther improved networking lag, specifically on thrown weapons
addedMade good progress on the CTF gamemode by adding grabable flags and capture zones
addedHappy Holidays. We wish you all a happy new year! -Devster

Hi, Gurrites! It's time for another Friday update log! The past couple of weeks we've been focusing our efforts on implementing an in-game voice chat system and creating some game modes ready for our release! We also settled on a much more reliable server host and are working on implementing the ability for anyone to start a server at any time and have the server be hosted on Devster networking!

Since last week, we:

  • Implemented in game voice chat

  • Further improved networking lag, specifically on thrown weapons

  • Implemented Discord Rich Presence

  • Made good progress on the CTF gamemode by adding grabable flags and capture zones

Once again, we'd like to take the time to thank you for your patience and dedication while we develop Gurrah!

Happy Holidays. We wish you all a happy new year! -Devster

Source

Steam News / 26 December 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.