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Steam News1 September 20232y ago

Swirl Watch Version 1.116/1.118

1.116 (Resistance Supplies) -Fixed a bad on-board printer interaction. -Fixed a problem with several late game mission help comms. -Fixed some unintended interactions between randomized runs and ship unlocks.

Full notes

Full Swirl W@tch update

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What changed

2 fixes0 additions0 changes0 removals
  • UI and audio
  • Balance
fixed1.116 (Resistance Supplies) -Fixed a bad on-board printer interaction. -Fixed a problem with several late game mission help comms. -Fixed some unintended interactions between randomized runs and ship unlocks. -Fixed missing help comms on some objects. -Fixed a destruction scenario where mine trigger ranges would not be cleaned up correctly. -Fixed utility torp range modifier not taking effect after launch. -Fixed selecting Wizzard Bright disabling afterburner on other ships. -Fixed player deflector destabilization also affecting other deflectors. -Fixed a problem with strafe speed calculation. -Fixed some problems with using ROD TUR on the title screen. -Fixed ROD TUR not being valid target for tripwire. -Fixed a problem with ship initialization during final mission. -Fixed some typos. -Clarified some unlock conditions.
fixed1.118 (Resistance Supplies) -Fixed some bad formating on WHISPER CHIP force composition section. -Fixed player LP not updating when consuming ships. -Fixed comms blackout messenger ships not jumping out correctly.

Swirl W@tch changes

fixed1.116 (Resistance Supplies) -Fixed a bad on-board printer interaction. -Fixed a problem with several late game mission help comms. -Fixed some unintended interactions between randomized runs and ship unlocks. -Fixed missing help comms on some objects. -Fixed a destruction scenario where mine trigger ranges would not be cleaned up correctly. -Fixed utility torp range modifier not taking effect after launch. -Fixed selecting Wizzard Bright disabling afterburner on other ships. -Fixed player deflector destabilization also affecting other deflectors. -Fixed a problem with strafe speed calculation. -Fixed some problems with using ROD TUR on the title screen. -Fixed ROD TUR not being valid target for tripwire. -Fixed a problem with ship initialization during final mission. -Fixed some typos. -Clarified some unlock conditions.
fixed1.118 (Resistance Supplies) -Fixed some bad formating on WHISPER CHIP force composition section. -Fixed player LP not updating when consuming ships. -Fixed comms blackout messenger ships not jumping out correctly.

1.116 (Resistance Supplies) -Fixed a bad on-board printer interaction. -Fixed a problem with several late game mission help comms. -Fixed some unintended interactions between randomized runs and ship unlocks. -Fixed missing help comms on some objects. -Fixed a destruction scenario where mine trigger ranges would not be cleaned up correctly. -Fixed utility torp range modifier not taking effect after launch. -Fixed selecting Wizzard Bright disabling afterburner on other ships. -Fixed player deflector destabilization also affecting other deflectors. -Fixed a problem with strafe speed calculation. -Fixed some problems with using ROD TUR on the title screen. -Fixed ROD TUR not being valid target for tripwire. -Fixed a problem with ship initialization during final mission. -Fixed some typos. -Clarified some unlock conditions.

1.118 (Resistance Supplies) -Fixed some bad formating on WHISPER CHIP force composition section. -Fixed player LP not updating when consuming ships. -Fixed comms blackout messenger ships not jumping out correctly.

Source

Steam News / 1 September 2023

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