1.214 -MIDNIGHT SILENT base stats and mods reworked. -Increased tech lvl gain from high skill individuals (A and above). -Decreased item unlock PS requirements.
Full notes
Full Swirl W@tch update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes0 removals
UI and audio
Balance
fixed1.214 -MIDNIGHT SILENT base stats and mods reworked. -Increased tech lvl gain from high skill individuals (A and above). -Decreased item unlock PS requirements. -FLY NEST now generates flies based on SRM collected and only tags ships if they are not revealed and you are within their lidar cone. -Melee impact sound now always gets created directly on target. -Some other gear rebalanced. -Fixed some mine mods not providing the correct ammo bonuses. -Fixed one A-ROD mod being misplaced.
fixed1.215 -STEALTH gadget no longer takes effect while disguised (stealth time is saved until disguise wears off). -Stealth modded BLAST PACK now produces a nanowire explosion. -Some items rebalanced. -Fixed EXCAV RBL sticky damage not resetting when removing sticky mod. -Fixed a problem with FLY NEST.
Swirl W@tch changes
fixed1.214 -MIDNIGHT SILENT base stats and mods reworked. -Increased tech lvl gain from high skill individuals (A and above). -Decreased item unlock PS requirements. -FLY NEST now generates flies based on SRM collected and only tags ships if they are not revealed and you are within their lidar cone. -Melee impact sound now always gets created directly on target. -Some other gear rebalanced. -Fixed some mine mods not providing the correct ammo bonuses. -Fixed one A-ROD mod being misplaced.
fixed1.215 -STEALTH gadget no longer takes effect while disguised (stealth time is saved until disguise wears off). -Stealth modded BLAST PACK now produces a nanowire explosion. -Some items rebalanced. -Fixed EXCAV RBL sticky damage not resetting when removing sticky mod. -Fixed a problem with FLY NEST.
1.214 -MIDNIGHT SILENT base stats and mods reworked. -Increased tech lvl gain from high skill individuals (A and above). -Decreased item unlock PS requirements. -FLY NEST now generates flies based on SRM collected and only tags ships if they are not revealed and you are within their lidar cone. -Melee impact sound now always gets created directly on target. -Some other gear rebalanced. -Fixed some mine mods not providing the correct ammo bonuses. -Fixed one A-ROD mod being misplaced.
1.215 -STEALTH gadget no longer takes effect while disguised (stealth time is saved until disguise wears off). -Stealth modded BLAST PACK now produces a nanowire explosion. -Some items rebalanced. -Fixed EXCAV RBL sticky damage not resetting when removing sticky mod. -Fixed a problem with FLY NEST.