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Steam News26 December 20256mo ago

Swirl Watch Version 1.220

-Some player ships now come with altered detection stats (sonar/lidar). -NAIL STRM ammo increased (350-->450). -NAIL-R base and mod damage reduced. -SMRT-DRT deploy cost reduced.

Full notes

Full Swirl W@tch update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes1 addition7 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedNAIL STRM ammo increased (350-->450).
changedNAIL-R base and mod damage reduced.
changedSMRT-DRT deploy cost reduced.
changedSRM SIEVES deploy cost reduced (10-->5).
changedBROADCAST DRONES PS bonus increased (10%-->25%).
changedSlightly reduced deploy cost on some weapons.

Swirl W@tch changes

changedNAIL STRM ammo increased (350-->450).
changedNAIL-R base and mod damage reduced.
changedSMRT-DRT deploy cost reduced.
changedSRM SIEVES deploy cost reduced (10-->5).
changedBROADCAST DRONES PS bonus increased (10%-->25%).

-Some player ships now come with altered detection stats (sonar/lidar).

-NAIL STRM ammo increased (350-->450).

-NAIL-R base and mod damage reduced.

-SMRT-DRT deploy cost reduced.

-SRM SIEVES deploy cost reduced (10-->5).

-BROADCAST DRONES PS bonus increased (10%-->25%).

-Slightly reduced deploy cost on some weapons.

-Some enemy specialists have lower base speed now.

-Added help text for escape pods.

-Changed some structure geometry to prevent guard pathing failures (reason undetermined).

-Fixed Reactive Chaff Packs not providing max hp.

-Fixed certain loadout slot icons having destruction collision.

-Fixed Displacer Pad target indicator sometimes not getting removed on zone change.

-Fixed guards being able to assist in stun recovery beyond range if their assist target was moved while undetected.

-Fixed keybinds for inventory screens not rebinding correctly.

-Fixed some adaptive difficulty comms playing on difficulty levels where mentioned enemy types can't actually spawn.

-Fixed photonized EMP shots not piercing deflector shields.

-Fixed shots that pierce structures creating impact sound once they run out of lifetime.

-Fixed entering a simulation after returning from a sim not resetting run bonus tracking.

-Fixed missing tooltip one a turret mod.

Source

Steam News / 26 December 2025

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