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Steam News28 August 20232y ago

Swirl Watch Version 1.115 (Resistance Supplies)

-Skiff HAPS and Skiff RD now look a bit more distinct. -Skiff RD now has a secondary critical hit zone (engine). -Some shield items rebalanced. -Enemy AoE shots are now very safe and can't hurt enemies anymore.

Full notes

Full Swirl W@tch update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedSkiff HAPS and Skiff RD now look a bit more distinct. -Skiff RD now has a secondary critical hit zone (engine). -Some shield items rebalanced. -Enemy AoE shots are now very safe and can't hurt enemies anymore. -Box interdictors are now hack immune. -Fixed donated item never resetting. -Fixed a problem with AROD TURRET not calculating shot speed correctly. -Fixed a couple circumstance in which depleted gadgets could be removed during simulations, leading to them not being reset correctly if simulations reset. -Fixed some bad fence post positioning in zone 4. -Fixed idle comms not being affected by comms blackout. -Fixed sat-scan investigate comms playing repeatedly (?). -Fixed missing help comms on Floatsam. -Fixed some item texts.

Swirl W@tch changes

fixedSkiff HAPS and Skiff RD now look a bit more distinct. -Skiff RD now has a secondary critical hit zone (engine). -Some shield items rebalanced. -Enemy AoE shots are now very safe and can't hurt enemies anymore. -Box interdictors are now hack immune. -Fixed donated item never resetting. -Fixed a problem with AROD TURRET not calculating shot speed correctly. -Fixed a couple circumstance in which depleted gadgets could be removed during simulations, leading to them not being reset correctly if simulations reset. -Fixed some bad fence post positioning in zone 4. -Fixed idle comms not being affected by comms blackout. -Fixed sat-scan investigate comms playing repeatedly (?). -Fixed missing help comms on Floatsam. -Fixed some item texts.

-Skiff HAPS and Skiff RD now look a bit more distinct. -Skiff RD now has a secondary critical hit zone (engine). -Some shield items rebalanced. -Enemy AoE shots are now very safe and can't hurt enemies anymore. -Box interdictors are now hack immune. -Fixed donated item never resetting. -Fixed a problem with AROD TURRET not calculating shot speed correctly. -Fixed a couple circumstance in which depleted gadgets could be removed during simulations, leading to them not being reset correctly if simulations reset. -Fixed some bad fence post positioning in zone 4. -Fixed idle comms not being affected by comms blackout. -Fixed sat-scan investigate comms playing repeatedly (?). -Fixed missing help comms on Floatsam. -Fixed some item texts.

Source

Steam News / 28 August 2023

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