In this update5
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Full Survival Log update
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Repeated intro
Hello, Survivors!
What changed
- Gameplay
- UI and audio
- Events
- Performance
- Fixes
Survival Log changes
Thank you for your continued playtesting during Steam Next Fest and for the huge amount of valuable feedback you’ve shared with us. Over the past few days, our team has been carefully reviewing all suggestions. In today’s hotfix, we have prioritized a batch of improvements focused on enhancing control convenience and overall gameplay experience.Below are the details of this update:
Version
0.0.0.3.816
Update Details
Controls & Interaction Improvements
New Alt Key Global Highlight: To reduce visual fatigue in dense environments, holding the Alt key will now instantly highlight all interactable objects within your field of view.
New Esc Quick Close Function: Keyboard shortcut support has been further enhanced. You can now press Esc to instantly close various interfaces, including the inventory, shelves, narrative panels, journal, planning menu, and map—making navigation smoother and more intuitive.
- Enhanced Visual Feedback & GuidanceImproved option displays and text descriptions for certain furniture functions. Additionally, when specific event requirements are triggered, the related furniture will now be clearly highlighted to help you quickly identify your objective.
Action Performance & Responsiveness Optimization
Action Animation Polish: Refined the visual presentation of daily survival activities such as sleeping, washing hands, showering, repairing circuits, and rummaging through containers.
Instant Furniture Access (Pre-Disaster Phase): Optimized the underlying interaction logic to significantly reduce delay when opening furniture interfaces during the “Pre-Disaster Preparation” phase, making inventory management much more fluid.
Feature Adjustments & Content Expansion
New Pre-Disaster Storage Points: Drawer cabinets and cardboard boxes can now be used for storage during the Pre-Disaster phase.
- Planning System ExpansionAdded several brand-new planning objectives and improved the randomness logic governing how plans appear.
- New Hidden BookA new “Not for Sale” physical book has been added to the game. It can be discovered while rummaging through containers or searching book piles.
- Narrative & Event RefinementAdjusted the presentation and interaction flow of certain random events and narrative segments, and added a small number of new narrative texts.
Bug Fixes
Fixed an issue where certain character states and time progression would reset incorrectly after returning from outdoor exploration.
Here is a message from the Developers: We carefully read, document, and evaluate every long-form suggestion shared in the community and feedback groups. As a small team of three, some complex issues—especially those involving core underlying systems—require additional time for proper design, iteration, and testing.
While we can’t address every problem immediately, we are committed to improving the game step by step according to our roadmap.
Thank you again for your patience, understanding, and continued support of Survival Log!
Source
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