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Steam News15 May 20261mo ago

The Survival Log Playtest is now live!

Hello survivors! The third Closed Playtest of Survival Log will go live on May 14, 20:00(PDT). Thanks to everyone who has been following the game!

In this update8

Full notes

Full Survival Log update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello survivors! The third Closed Playtest of Survival Log will go live on May 14, 20:00(PDT). Thanks to everyone who has been following the game!

What changed

0 fixes7 additions3 changes0 removals
  • Gameplay
  • Store
  • UI and audio
addedWhat's New Compared to the Demo:New mechanics: furniture renovation / floor expansion / cooking / farming / power management
addedWhat's New Compared to the Demo:Pre-outbreak: new locations — Farmers Market & Home Renovation Store; more prep time and starting funds
changedWhat's New Compared to the Demo:QoL improvements: smoother early-game pacing and onboarding, plus a pre-outbreak supply checklist
changedSupported LanguagesEnglish
changedSupported LanguagesSimplified Chinese
addedAbout Playtest AccessThis is a Closed Playtest, and all access keys were distributed on yesterday. If you didn't get in this time, don't worry — we'll plan the next steps based on how this round goes, and any new test plans will be shared as soon as they're ready. If you're interested in Survival Log , we'd love for you to:

Survival Log changes

addedNew mechanics: furniture renovation / floor expansion / cooking / farming / power management
addedPre-outbreak: new locations — Farmers Market & Home Renovation Store; more prep time and starting funds
changedQoL improvements: smoother early-game pacing and onboarding, plus a pre-outbreak supply checklist
changedEnglish
changedSimplified Chinese

What's New Compared to the Demo:

  • New mechanics: furniture renovation / floor expansion / cooking / farming / power management

  • Pre-outbreaknew locations — Farmers Market & Home Renovation Store; more prep time and starting funds
  • Story extended: from 20 days to 30 days

  • QoL improvements: smoother early-game pacing and onboarding, plus a pre-outbreak supply checklist

Playtest Period

May 14, 20:00 — May 18, 03:00 (PDT)

Supported Languages

  • English

  • Simplified Chinese

About Playtest Access

This is a Closed Playtest, and all access keys were distributed on yesterday. If you didn't get in this time, don't worry — we'll plan the next steps based on how this round goes, and any new test plans will be shared as soon as they're ready. If you're interested in Survival Log, we'd love for you to:

  • Wishlist the game to be the first to hear about future tests and launch news

  • Join our official Discord (https://discord.gg/MZGg4gQAUe) to follow development updates

Playtest Challenges

  1. Complete the main quest: Assemble the Signal Device (Day 15–20)

  2. Survive for 30 days

What We're Looking For

This build introduces a large amount of new content and gameplay. We'd really appreciate your feedback on the following:

  1. Overall experience of the new systems: how renovation, farming, cooking, and power management feel together;

  2. Pre- and post-outbreak locations: whether the atmosphere, exploration, and resource collection meet your expectations;

  3. Early-game experiencewhether the early-game flow has changed in a good way with the new systems added;
  4. Mid-to-late game experience: after Day 20, do you still have clear goals and the motivation to keep exploring? Do the systems combine to make play richer, or does it start to feel repetitive?

Feedback & Bug Reports

Survival Tips

  1. Use ESC to pause, or save and exit the game; otherwise some quests may fail or objectives may become unreachable.

  2. If your character gets stuck while moving, cancel the current action and click a new destination to reset.

  3. Note: This game is a single-player experience only.

Thanks to every player who has been watching and supporting Survival Log. See you next time!

Source

Steam News / 15 May 2026

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