What changed
4 fixes1 addition0 changes0 removals
- Gameplay
- UI and audio
- Fixes
- Performance
addedNew Feature - Time speed control
fixedUI - Button to see private sector trades - The RateArrows are now positioned to the left or right of the text box depending on the justification of the text to avoid the text being over the arrows - Added top 10 of the best countries of the currently selected thematic map. - Fixed a bug where annexation from others would not show in UI
fixedBehavior - Private sector trade with other country private sector NOTE - needs some balancing, right now trades are too easy between AI countries - Now show units of every country present in a country at war - Countries at war build more units - The source of an agreement in a treaty can always refuse the treaty - Fixed a bug where regions wouldn't be contested at the start of the game
fixedData - Fixed invalid region names, languages, religions, nuclear level, continents in various countries - Names added for Uralic, Dzongkha and Native Dialect.
fixedFixes - Fixed a bug where battle wouldn't be saved. The visual would be there but the units wouldn't fight. Note that this fix will only be applied to all future saves. - Fixed a bug where war zone UI would be displayed improperly after loading a saved game - Fixed an issue with system monitoring not reverting back client warnings in certain conditions - Properly connect names of leaders according to their language - Fixed a bug where regions that were being annexed wouldn't display the progress bar upon loading a saved game - Fixed a bug where Aktobe region of Kazakhstan fails to be marked for annexation - Bugfix where nuclear range thematic map wouldn't show until player as selected another country - Fixed a bug where boat could go on land in certain condition - Fixed a bug where unit status would always be displayed as moving in the Military UI after moving once - fixed crash when trying to move the entire USA army - Fixed bug where successful terrorism missions were having no effect. - Fixed bug where popup was not shown on successful Coup missions. - Fixed bug where Sabotage missions failed to affect the production of the target country - Fixed a bug where bringing units home causes nearby units to lose interaction - Fixed a bug where War zones would rapidly appear and disappear
SuperPower 3 changes
addedNew Feature - Time speed control
fixedUI - Button to see private sector trades - The RateArrows are now positioned to the left or right of the text box depending on the justification of the text to avoid the text being over the arrows - Added top 10 of the best countries of the currently selected thematic map. - Fixed a bug where annexation from others would not show in UI
fixedBehavior - Private sector trade with other country private sector NOTE - needs some balancing, right now trades are too easy between AI countries - Now show units of every country present in a country at war - Countries at war build more units - The source of an agreement in a treaty can always refuse the treaty - Fixed a bug where regions wouldn't be contested at the start of the game
fixedData - Fixed invalid region names, languages, religions, nuclear level, continents in various countries - Names added for Uralic, Dzongkha and Native Dialect.
fixedFixes - Fixed a bug where battle wouldn't be saved. The visual would be there but the units wouldn't fight. Note that this fix will only be applied to all future saves. - Fixed a bug where war zone UI would be displayed improperly after loading a saved game - Fixed an issue with system monitoring not reverting back client warnings in certain conditions - Properly connect names of leaders according to their language - Fixed a bug where regions that were being annexed wouldn't display the progress bar upon loading a saved game - Fixed a bug where Aktobe region of Kazakhstan fails to be marked for annexation - Bugfix where nuclear range thematic map wouldn't show until player as selected another country - Fixed a bug where boat could go on land in certain condition - Fixed a bug where unit status would always be displayed as moving in the Military UI after moving once - fixed crash when trying to move the entire USA army - Fixed bug where successful terrorism missions were having no effect. - Fixed bug where popup was not shown on successful Coup missions. - Fixed bug where Sabotage missions failed to affect the production of the target country - Fixed a bug where bringing units home causes nearby units to lose interaction - Fixed a bug where War zones would rapidly appear and disappear
== version 1.0.4 ==
New Feature - Time speed control
UI - Button to see private sector trades - The RateArrows are now positioned to the left or right of the text box depending on the justification of the text to avoid the text being over the arrows - Added top 10 of the best countries of the currently selected thematic map. - Fixed a bug where annexation from others would not show in UI
Art - more props in world
Behavior - Private sector trade with other country private sector NOTE - needs some balancing, right now trades are too easy between AI countries - Now show units of every country present in a country at war - Countries at war build more units - The source of an agreement in a treaty can always refuse the treaty - Fixed a bug where regions wouldn't be contested at the start of the game
Data - Fixed invalid region names, languages, religions, nuclear level, continents in various countries - Names added for Uralic, Dzongkha and Native Dialect.
Fixes - Fixed a bug where battle wouldn't be saved. The visual would be there but the units wouldn't fight. Note that this fix will only be applied to all future saves. - Fixed a bug where war zone UI would be displayed improperly after loading a saved game - Fixed an issue with system monitoring not reverting back client warnings in certain conditions - Properly connect names of leaders according to their language - Fixed a bug where regions that were being annexed wouldn't display the progress bar upon loading a saved game - Fixed a bug where Aktobe region of Kazakhstan fails to be marked for annexation - Bugfix where nuclear range thematic map wouldn't show until player as selected another country - Fixed a bug where boat could go on land in certain condition - Fixed a bug where unit status would always be displayed as moving in the Military UI after moving once - fixed crash when trying to move the entire USA army - Fixed bug where successful terrorism missions were having no effect. - Fixed bug where popup was not shown on successful Coup missions. - Fixed bug where Sabotage missions failed to affect the production of the target country - Fixed a bug where bringing units home causes nearby units to lose interaction - Fixed a bug where War zones would rapidly appear and disappear