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Steam News4 November 20223y ago

Superpower 3 Release Notes - 04.11.2022

== version 1.0.4 == New Feature - Time speed control UI - Button to see private sector trades - The RateArrows are now positioned to the left or right of the text box depending on the justification of the text to avoid

Full notes

Full SuperPower 3 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition0 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
addedNew Feature - Time speed control
fixedUI - Button to see private sector trades - The RateArrows are now positioned to the left or right of the text box depending on the justification of the text to avoid the text being over the arrows - Added top 10 of the best countries of the currently selected thematic map. - Fixed a bug where annexation from others would not show in UI
fixedBehavior - Private sector trade with other country private sector NOTE - needs some balancing, right now trades are too easy between AI countries - Now show units of every country present in a country at war - Countries at war build more units - The source of an agreement in a treaty can always refuse the treaty - Fixed a bug where regions wouldn't be contested at the start of the game
fixedData - Fixed invalid region names, languages, religions, nuclear level, continents in various countries - Names added for Uralic, Dzongkha and Native Dialect.
fixedFixes - Fixed a bug where battle wouldn't be saved. The visual would be there but the units wouldn't fight. Note that this fix will only be applied to all future saves. - Fixed a bug where war zone UI would be displayed improperly after loading a saved game - Fixed an issue with system monitoring not reverting back client warnings in certain conditions - Properly connect names of leaders according to their language - Fixed a bug where regions that were being annexed wouldn't display the progress bar upon loading a saved game - Fixed a bug where Aktobe region of Kazakhstan fails to be marked for annexation - Bugfix where nuclear range thematic map wouldn't show until player as selected another country - Fixed a bug where boat could go on land in certain condition - Fixed a bug where unit status would always be displayed as moving in the Military UI after moving once - fixed crash when trying to move the entire USA army - Fixed bug where successful terrorism missions were having no effect. - Fixed bug where popup was not shown on successful Coup missions. - Fixed bug where Sabotage missions failed to affect the production of the target country - Fixed a bug where bringing units home causes nearby units to lose interaction - Fixed a bug where War zones would rapidly appear and disappear

SuperPower 3 changes

addedNew Feature - Time speed control
fixedUI - Button to see private sector trades - The RateArrows are now positioned to the left or right of the text box depending on the justification of the text to avoid the text being over the arrows - Added top 10 of the best countries of the currently selected thematic map. - Fixed a bug where annexation from others would not show in UI
fixedBehavior - Private sector trade with other country private sector NOTE - needs some balancing, right now trades are too easy between AI countries - Now show units of every country present in a country at war - Countries at war build more units - The source of an agreement in a treaty can always refuse the treaty - Fixed a bug where regions wouldn't be contested at the start of the game
fixedData - Fixed invalid region names, languages, religions, nuclear level, continents in various countries - Names added for Uralic, Dzongkha and Native Dialect.
fixedFixes - Fixed a bug where battle wouldn't be saved. The visual would be there but the units wouldn't fight. Note that this fix will only be applied to all future saves. - Fixed a bug where war zone UI would be displayed improperly after loading a saved game - Fixed an issue with system monitoring not reverting back client warnings in certain conditions - Properly connect names of leaders according to their language - Fixed a bug where regions that were being annexed wouldn't display the progress bar upon loading a saved game - Fixed a bug where Aktobe region of Kazakhstan fails to be marked for annexation - Bugfix where nuclear range thematic map wouldn't show until player as selected another country - Fixed a bug where boat could go on land in certain condition - Fixed a bug where unit status would always be displayed as moving in the Military UI after moving once - fixed crash when trying to move the entire USA army - Fixed bug where successful terrorism missions were having no effect. - Fixed bug where popup was not shown on successful Coup missions. - Fixed bug where Sabotage missions failed to affect the production of the target country - Fixed a bug where bringing units home causes nearby units to lose interaction - Fixed a bug where War zones would rapidly appear and disappear

== version 1.0.4 ==

New Feature - Time speed control

UI - Button to see private sector trades - The RateArrows are now positioned to the left or right of the text box depending on the justification of the text to avoid the text being over the arrows - Added top 10 of the best countries of the currently selected thematic map. - Fixed a bug where annexation from others would not show in UI

Art - more props in world

Behavior - Private sector trade with other country private sector NOTE - needs some balancing, right now trades are too easy between AI countries - Now show units of every country present in a country at war - Countries at war build more units - The source of an agreement in a treaty can always refuse the treaty - Fixed a bug where regions wouldn't be contested at the start of the game

Data - Fixed invalid region names, languages, religions, nuclear level, continents in various countries - Names added for Uralic, Dzongkha and Native Dialect.

Fixes - Fixed a bug where battle wouldn't be saved. The visual would be there but the units wouldn't fight. Note that this fix will only be applied to all future saves. - Fixed a bug where war zone UI would be displayed improperly after loading a saved game - Fixed an issue with system monitoring not reverting back client warnings in certain conditions - Properly connect names of leaders according to their language - Fixed a bug where regions that were being annexed wouldn't display the progress bar upon loading a saved game - Fixed a bug where Aktobe region of Kazakhstan fails to be marked for annexation - Bugfix where nuclear range thematic map wouldn't show until player as selected another country - Fixed a bug where boat could go on land in certain condition - Fixed a bug where unit status would always be displayed as moving in the Military UI after moving once - fixed crash when trying to move the entire USA army - Fixed bug where successful terrorism missions were having no effect. - Fixed bug where popup was not shown on successful Coup missions. - Fixed bug where Sabotage missions failed to affect the production of the target country - Fixed a bug where bringing units home causes nearby units to lose interaction - Fixed a bug where War zones would rapidly appear and disappear

Source

Steam News / 4 November 2022

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