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Steam News7 September 202510mo ago

New Frosty Mechanic: Antihex, Variety, QoL, Graphics (again), VFX Update [#7]

Main Changes Antihex: a new crystalline debuff applied by Blasts and Rifts that slows down enemies and is shattered on Wall Hits because some players felt like the game became way too fast due to Hex being the only debu

In this update1

Full notes

Full Super Chaos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes0 removals
  • Balance
  • Gameplay
  • Performance
  • Store
addedMain ChangesAntihex : a new crystalline debuff applied by Blasts and Rifts that slows down enemies and is shattered on Wall Hits because some players felt like the game became way too fast due to Hex being the only debuff
addedMain ChangesSuperpowers remixed to add a lot of options related to Antihex, some for conversion between Hex and Antihex, most to make Hex superpowers also apply to Antihex
changedMain ChangesEnemy spawning VFX!!! are finally here, helping you see clearly where the enemies are going to appear
changedMain ChangesGraphics upgrades to help with the 3D feeling and clarity, including enemy glow, etc, WITHOUT making performance worse
changedMain ChangesContrast clarity improved, the background muted, important objects are more visible
changedMain ChangesStore graphics will be updated accordingly... as usual... there graphics updates might become a pattern...

Super Chaos changes

addedAntihex : a new crystalline debuff applied by Blasts and Rifts that slows down enemies and is shattered on Wall Hits because some players felt like the game became way too fast due to Hex being the only debuff
addedSuperpowers remixed to add a lot of options related to Antihex, some for conversion between Hex and Antihex, most to make Hex superpowers also apply to Antihex
changedEnemy spawning VFX!!! are finally here, helping you see clearly where the enemies are going to appear
changedGraphics upgrades to help with the 3D feeling and clarity, including enemy glow, etc, WITHOUT making performance worse
changedContrast clarity improved, the background muted, important objects are more visible

Main Changes

  • Antihexa new crystalline debuff applied by Blasts and Rifts that slows down enemies and is shattered on Wall Hits because some players felt like the game became way too fast due to Hex being the only debuff
  • Superpowers remixed to add a lot of options related to Antihex, some for conversion between Hex and Antihex, most to make Hex superpowers also apply to Antihex

  • Hex greatly buffed to account for its opposite existing

  • Enemy spawning VFX!!! are finally here, helping you see clearly where the enemies are going to appear

  • Graphics upgrades to help with the 3D feeling and clarity, including enemy glow, etc, WITHOUT making performance worse

  • Contrast clarity improved, the background muted, important objects are more visible

  • Color changes from superpowers to indicate their effects better

Store graphics will be updated accordingly... as usual... there graphics updates might become a pattern...

Source

Steam News / 7 September 2025

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