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Latest Substrate: Emergence updates
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- Substrate: Emergence
v0.2.8 is Live!
Hey everyone, v0.2.8 is here! There is a new UI, as well as a bunch of improvements and new features. While some of the newest features and cell types are still WIP, there are plenty of improvements that enable more sel…
Security25 changes1 numericFix - Substrate: Emergence
v0.2.7a
I've continued working on getting the simulation stable in the long term. Performance still drops but I'm pretty sure that it's from slime mold's being unbalanced now, so I'll be working on that next. I ran the simulati…
Announcement21 changesFixPerformance - Substrate: Emergence
v0.2.6b
v0.2.6b: Stability improvements: Fixed memory leaks causing gradual degradation over long sessions Fixed various death/spawn lifecycle edge cases that could cause errors Performance improvements: Significantly reduced C…
Announcement16 changesFixPerformance - Substrate: Emergence
v0.2.6 - Improved Lab Mode
This is a bigger update than usual that improves the functionality of Lab Mode. Contracts are more functional now and serve to guide you in exploring the simulation. The Strain Registry is also more functional in tracki…
Security25 changes1 numericFix - Substrate: Emergence
v0.2.5
v0.2.5: Reworked contract system to offer more depth and variety (Still very WIP, needs feedback and testing) Adjusted weighting and masking for automatic strain grouping Increased digestive enzyme damage Fixed contract…
Announcement9 changesFixGameplay - Substrate: Emergence
v0.2.4
v0.2.4: Expanded tutorial and adjusted explanations for clarity (need feedback) Added pop-ups to major panels on first open with WIP drafts of explanation blurbs Continued work on contracts. Fixed some contracts being i…
Announcement12 changesFixGameplay - Substrate: Emergence
v0.2.3a
v0.2.3a: Lab Mode fixes: Removed spacebar spawner from lab mode Added main menu button to resume last active lab Made button to open saved labs more obvious, now says "LOGIN" Improved lab save structure, fixes culture b…
Announcement7 changesGameplayUI/audio - Substrate: Emergence
v0.2.3 is on the Alpha Branch
# v0.2.3 is on the Steam Alpha branch! I had some fun with this update and went pretty deep with the biomarket simulation and contract generation. Contracts come as either grants, which are upfront funding and a penalty…
Event6 changesGameplayBalance - Substrate: Emergence
v0.2.1
v0.2.1 Preview is Live! Hey everyone! I just put v0.2.1 up, which polishes up from v0.2.0. Both the Alpha and Default branches were updated. I moved v0.1.10a to a new "Previous" branch too. v0.2.0 had some big changes:…
Store6 changesGameplayBalance - Substrate: Emergence
v0.1.9a is live!
v0.1.9a hits a few major milestones: I observed some interesting and unique cell strategies emerge when a species of cells evolved that used the heat generated by their mitochondria to kill other cells and feed. Eventua…
Announcement40 changesFixUI/audio - Substrate: Emergence
v0.1.6
v0.1.6: Major performance improvements Enzyme combat improvements Energy particles visual adjustments Slime mold fixes Experimental new game settings (Placeholder UI) pH and temp deposits updated Memory usage improvemen…
Announcement5 changesPerformanceUI/audio - Substrate: Emergence
v0.1.5b
I am pushing v0.1.5b to the alpha branch, it's got a few new sliders for new games but the UI is a bit broken. I wouldn't go above ~20 cells per species yet, and starter mutation rounds will also stall startup. v0.1.6 m…
Announcement1 changeUI/audio - Substrate: Emergence
v0.1.5
v0.1.5: Fixed bug causing blank substrate with DX11 Performance improvements
Announcement2 changesFixPerformance - Substrate: Emergence
Alpha v0.1.4
v0.1.4 - Stability Milestone This update focuses on simulation stability. Cells now maintain correct phenotypes, survive and die as expected, and ecosystems can run for extended periods with real emergent dynamics. Key…
Announcement6 changesPerformanceCompatibility - Substrate: Emergence
Alpha v0.1.2
Major fixes for bugs blocking cell life cycles Initialization bug fixes Visual tweaks and improvements Minor performance improvements Adjusted chunk loading in large & open world modes
Announcement2 changesPerformanceGameplay



