Full notes
Full Substrate: Emergence update
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What changed
- Performance
- Gameplay
- Fixes
- Balance
Substrate: Emergence changes
v0.2.6b:
Stability improvements:
Fixed memory leaks causing gradual degradation over long sessions
Fixed various death/spawn lifecycle edge cases that could cause errors
Performance improvements:
Significantly reduced CPU cost of slime mold networks at scale
Fixed GPU upload path running at full cost every frame
Particle system now scales to actual cell count instead of fixed max
Consistency improvements:
Fixed moving cells becoming unclickable
Fixed strain renaming creating duplicate entries
Fixed strain naming prompt appearing when harvesting on already-tracked cells
Fixed first plasmodia not growing branches in some cultures
Untracked strain variants now count towards contracts
Balance tweaks:
Added nutrient sliders for finer tuning of nutrient composition. Nutrient diversity slider now controls variation, 3 sliders control amino/lipid/sugar.
Sparser default world generation
Dish cost scales with size
Heat retuned to be more transient in nature. Faster decay, more gradual cumulation, and higher lethality
Visual tweaks:
Adjust mitosis daughter size ramp and placement
Nutrient colors reworked: reddish aminos, green/blue sugars, yellow lipids
Cell diet changes cell body color
QoL:
Background power save toggle
Source
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