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Steam News16 April 20262mo ago

Sublight Demo 0.16.7

Sublight Demo Patch Notes – Sublight Demo 0.16.7 Changes Sector 7 Visual Update Balanced how many of a particular enemy can spawn at once, this should help with performance and balance.

Full notes

Full Sublight update

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What changed

3 fixes1 addition3 changes0 removals
  • Performance
  • UI and audio
  • Compatibility
  • Fixes
changedBalanced how many of a particular enemy can spawn at once, this should help with performance and balance.
changedDamage Numbers have been made clearer to stand out better on environments like the snow biome.
changedAudio tweaks so weapons are less likely to deafen with high attack speeds.
addedWeapon Slots now have a dropdown to set target priority. Here's some details on the more interesting options. (Keyboard and controller support for this feature coming soon) Nearest Targets the enemy physically closest to the slot. ( For fighters this targets the nearest enemy to the player, allowing you to set them to be close support) Nearest in Arc Targets the enemy with the least traverse time for the turret. I.e highest up-time on firing. Focus Boss If boss in range, shoot that only, if not revert to Nearest in Arc.
fixedFixed a some pathfinding performance issues on enemies.
fixedFixed some shooting enemies on Sector 7 tanking the frame rate.

Sublight Demo Patch Notes – Sublight Demo 0.16.7

Changes

  • Sector 7 Visual Update

  • Balanced how many of a particular enemy can spawn at once, this should help with performance and balance.

  • Damage Numbers have been made clearer to stand out better on environments like the snow biome.

  • Audio tweaks so weapons are less likely to deafen with high attack speeds.

  • Weapon Slots now have a dropdown to set target priority. Here's some details on the more interesting options. (Keyboard and controller support for this feature coming soon)

    • Nearest Targets the enemy physically closest to the slot. ( For fighters this targets the nearest enemy to the player, allowing you to set them to be close support)

    • Nearest in Arc Targets the enemy with the least traverse time for the turret. I.e highest up-time on firing.

    • Focus Boss If boss in range, shoot that only, if not revert to Nearest in Arc.

Fixes

  • Fixed a some pathfinding performance issues on enemies.

  • Fixed some shooting enemies on Sector 7 tanking the frame rate.

  • Fixed some cases where smaller enemies would push larger enemies around.

Thanks again for all the continued support and feedback.

Source

Steam News / 16 April 2026

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