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Steam News27 May 20261mo ago

Sublight Demo 0.17.4

Sublight Demo Patch Notes – Sublight Demo 0.17.4 (don't ask where 0.17.3 went) Features Localization We now support User Interface in 8 Languages.

Full notes

Full Sublight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Performance
changedLocalization We now support User Interface in 8 Languages. English, Español, Português Brasileiro, 日本語, 한국어, 简体中文, Pусский, & Deutsch (This is the first stage of a long process, please bear with me and report any issues if you can)
addedWeapon categories Every weapon type now has a higher category, and there's new captain and upgrade tracks that directly buff these for some early synergies.
changedUpgrade changes Some upgrades have been altered to include weapon category synergies.
addedWeapon changes Audio changes to plasma weapons Changed Tier 3 missile launcher to feel like a direct upgrade (Swarm launchers will be separated into a new tree soon)
addedNew UI Options Ability to disable pause camera rotation
changedBalance changes Buffed some of the weaker player upgrades and made captains more impactful choices Tweaked enemy scaling, Bosses should last a bit longer, and the game should scale stronger around the 20-30 minute mark. This is also a work in progress. Feedback is appreciated

Sublight Demo Patch Notes – Sublight Demo 0.17.4 (don't ask where 0.17.3 went)

Features

  • Localization

    • We now support User Interface in 8 Languages. English, Español, Português Brasileiro, 日本語, 한국어, 简体中文, Pусский, & Deutsch (This is the first stage of a long process, please bear with me and report any issues if you can)

  • Weapon categories

    • Every weapon type now has a higher category, and there's new captain and upgrade tracks that directly buff these for some early synergies.

  • Upgrade changes

    • Some upgrades have been altered to include weapon category synergies.

  • Weapon changes

    • Audio changes to plasma weapons

    • Changed Tier 3 missile launcher to feel like a direct upgrade

      (Swarm launchers will be separated into a new tree soon)

  • New UI Options

    • Ability to disable pause camera rotation

  • Balance changes

    • Buffed some of the weaker player upgrades and made captains more impactful choices

    • Tweaked enemy scaling, Bosses should last a bit longer, and the game should scale stronger around the 20-30 minute mark. This is also a work in progress. Feedback is appreciated

Fixes

  • Still tracking one or two rare crash situations.

  • Fixed the ui option for disabling damage numbers doing nothing

Source

Steam News / 27 May 2026

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