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Latest Stratus: Battle For The Sky updates
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- Stratus: Battle For The Sky
Testing Steam Front end into unreal build
This is testing of getting steam advanced sessions ready for testing.
Announcement - Stratus: Battle For The Sky
Stratus UE5 Testing build
Stratus UE5 Testing build 0.1
Announcement - Stratus: Battle For The Sky
STRATUS DEVELOPMENT UPDATE
To all Stratus followers, After nearly eight years of development and the successful transition of the project onto the new engine, we are excited to announce a major milestone for Stratus. As of this morning, full acce…
Patch notes19 changesGameplayServer - Stratus: Battle For The Sky
Stratus: Battle for the sky UE5 dev release 2 coming soon
Since December of 2022 Stratus has finally gotten a major development boost after being in a very slow development phase over the past few years.. I am pleased to announce that Stratus battle for the sky is back on trac…
Announcement10 changesGameplayServer - Stratus: Battle For The Sky
Stratus: Air mobile resource collectors nearly finished.
Our coder took a short pause from the C++ implementing for the multiplayer coding implementing to generate flight control for air mobile resource collecting units. This was important since Rain, Wind and Sun faction hav…
Announcement3 changesGameplayWorkshop - Stratus: Battle For The Sky
Stratus Wind faction wind skate mesh
This week has been very busy for the team as we have been pushing to get together content and finish prepping content so we can upload the new development build prior to the networking build. We recently completed model…
Store4 changesGameplayWorkshop - Stratus: Battle For The Sky
Wind faction being implemented and world update
This week has been a busy week for the team we have been moving rapidly forward on implementing further faction into Stratus with bringing the wind faction into play-ability. We have implemented wind faction wind bow, W…
Announcement2 changesGameplay - Stratus: Battle For The Sky
Stratus Moving Forward on networking + first look at windworkshop concept
We are very please to show first look at the concept of the wind workshop building mesh. we will be including this in the coming dev build, Coder finished recently last of the mechanic elements and is now in process of…
Announcement2 changesWorkshopServer - Stratus: Battle For The Sky
Status: Island capture control implement
We are very pleased to announce that the core element of island capture and control has been implement. This now allows for capturing and control of island under player and assigning island edge color for islands per pl…
Announcement7 changesFixGameplay - Stratus: Battle For The Sky
Stratus: Sun faction coding of barricades
Our coder has been working overtime over the past week and has gotten the Sun faction barricades just about fully implemented for placement and spawning of projectile blocking beams between generators. We put together a…
Announcement3 changesGameplay - Stratus: Battle For The Sky
Stratus Development update
Gigs attacking completed.. Over the past few days our coder has further implemented and made adjustment on combat code for air units.. Air units will now only attack enemy units that are not currently being attacked by…
Announcement2 changesGameplay - Stratus: Battle For The Sky
Air units further finished
Gigs attacking completed.. Over the past few days our coder has further implemented and made adjustments on combat code for air units.. These changes are as follows Air units will now only attack enemy units that are no…
Announcement2 changesBalanceWorkshop - Stratus: Battle For The Sky
Stratus Unreal4 engine build development update
Its been a few months since we posted last update in that time we have brought up to speed our full time unreal4 coder who has gone over our code and adjusted and fixed element in preparation for networking replication…
Announcement2 changesFixGameplay - Stratus: Battle For The Sky
Storm Isle Production Team Grows and Stratus development continue's
We have recently brought on more to the Storm Isle team to move the unreal4 build of Stratus forward at a faster development pace, the new coding team has taken our tech build we put together in unreal4 and have redone…
Announcement1 changeGameplay - Stratus: Battle For The Sky
Workshop Tabs separated and sun cannons being readied
We have successfully completed separating out and fixing the one multi tab production bug so now once research being put into production at the Rain workshop is no longer putting tech into production in the same slot lo…
Announcement1 changeWorkshop - Stratus: Battle For The Sky
Stratus: Battle for the sky sun attack
We are busy working on getting Sun cannon attacks working and tweaked while we are debugging the multi tab production bar, so that as soon as that is fixed can roll out new build not only with the multi bar working but…
Announcement1 changeFixWorkshop


