Update history
Latest Stellar Sovereigns updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Stellar Sovereigns
Patch 1.9.0
Fixed the misbehaving solar system defenders.
Announcement1 changeFix - Stellar Sovereigns
Patch 1.8.9
Fixed torpedo launcher issue.
Announcement1 changeFix - Stellar Sovereigns
Patch 1.8.8
Fixed an issue with detecting loss of solar system ownership to other empires. Fixed Sectoid expansion issue that stop them to pick a target system. Fixed corvettes attack run under Ai control, their engine was reduced…
Announcement4 changesFixGameplay - Stellar Sovereigns
Patch 1.8.7
Fixed a turn crash related to defeated empire's trade privatization subroutine. Fixed the change of system ownership bug related to conquering or destroying enemy colonies. About interest, I limited it to max 10 million…
Announcement8 changesFixPerformance - Stellar Sovereigns
Patch 1.8.6
Reworked the Interceptor tech tree. Made a new area damaging flak cannon, that is now the new tier 2 Interceptor weapon, pushing the beam interceptor to the tier 3 position. Removed the ray interceptor for now. The flak…
Announcement7 changesFixGameplay - Stellar Sovereigns
Patch 1.8.5
Fixed policy options being blocked by the new 5 turn long cooldown after setting a new policy. Changed policy base political cost for 5 and every subsequent use of the same policy increases it by 2.5 on normal difficult…
Announcement3 changesFixBalance - Stellar Sovereigns
Patch 1.8.4
Added cooldown and increment to political cost per usage to the new policies. Added damage mitigation to large battles, number of vessels over 12 each reduces damage by 2.5% until the maximum of 70%. This calculation us…
Announcement6 changesFixBalance - Stellar Sovereigns
Patch 1.8.2
Fixed an issue with the new power distribution slider's buttons to max out either side with one click. Fixed an issue with fighter's failing to fire their weapons. War support now does not sets back to 100 when ending a…
Announcement2 changesFix - Stellar Sovereigns
Patch 1.8.1
The aim of this is to provide better tooltips for the new policies system. Each policy got detailed breakdown and info to better understand how they work. Most of the policies have been renamed based of vaaish's suggest…
Announcement5 changes2 numericGameplay - Stellar Sovereigns
Patch 1.8.0
This patch introduces a new system for the empire menu, the new system has three different policy slots each having 5 distinctive policy options to pick from. These policies are grouped as political, economical and mili…
Announcement2 changesGameplayBalance - Stellar Sovereigns
Patch 1.7.5
Fixed resource cash of Compute Quartz rewarded as Trihelium Gas. Fixed an issue with power reserve module's bonus amount not added to starting power reserve. Improved the combat AI's responsiveness at the start of battl…
Announcement7 changesFixGameplay - Stellar Sovereigns
Patch 1.7.4
Added work placement increase breakdown to the employment info table.
Announcement1 changeGameplay - Stellar Sovereigns
Patch 1.7.3
Added a power distribution slider for space combat. This new controller allows the player to change the balance of power between ship systems and weapons. Weapons and systems are both using power generated by the reacto…
Announcement7 changesGameplayBalance - Stellar Sovereigns
Patch 1.7.2
Fixed an issue with Damages getting to the lowest output. Made sure saving interest is calculated at the right time, all before any due payments are made. Made a round of tweaking of the new governmental properties.
Announcement2 changesFixGameplay - Stellar Sovereigns
Patch 1.7.1
This patch exposes the Debt Approval property of governments as well as introduces new properties in the form of their Interest Rate and Recession chances. Debt approval reduces approval after every 1.000.000 negative b…
Event8 changesFixGameplay - Stellar Sovereigns
Patch 1.7.0
This patch introduces new governmental perks like the tech proficiency and new governmental programs. The tech proficiency perk grants the player 50% less tech points requirement for the specified tech tree. It also pro…
Announcement3 changesFixGameplay

