Full notes
Full Stellar Sovereigns update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Balance
- Gameplay
Fixed a turn crash related to defeated empire's trade privatization subroutine.
Fixed the change of system ownership bug related to conquering or destroying enemy colonies.
About interest, I limited it to max 10 million per turn as well disabled it for the duration of recession.
Reduced the food cost of Bread and Circus and Industrial Stimulants.
Reworked Cultural Enterprise to provide entertainment tax income as opposed to boost to income tax.
About trade goods crafting:
Increased Master Craftsmen bonus to max +3
Increased Giga Factory bonus rate up to +150% on level 3.
To Cloud Factoring technology added +2 trade goods crafting bonus.
Source
Changelog.gg summarizes and formats this update. How we read updates.
