Full notes
Full Stellar Sovereigns update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Stellar Sovereigns changes
This patch introduces new governmental perks like the tech proficiency and new governmental programs.
The tech proficiency perk grants the player 50% less tech points requirement for the specified tech tree.
It also provides 20% better power efficiency for that tree's weapons, requiring less power to fire their salvo.
There is also 4 new governmental programs 1 for each axis of the spectrum graph, each unlocks powerful bonuses for your colonies but be aware they may also bring negative consequences.
Fixed an issue with the import/export capacity double dipping into freight amount.
Source
Changelog.gg summarizes and formats this update. How we read updates.
